Warhammer 40k

Tauntworth

Ahn'Qiraj Raider
1,016
5,336
25d 2h 4m

Zyke

Bronze Knight of the Realm
174
44
1d 23h 27m
I'm really looking forward to the exodite as well, who are also working officially with GW now.
 
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Tauntworth

Ahn'Qiraj Raider
1,016
5,336
25d 2h 4m
I didn't know that. I'm sure there are a fuckton of people that have reuploaded though. Still, thats annoying
 

Rezz

Registered Orca
3,793
2,233
46d 15h 25m
It's been... awhile, since I've played 40k; I think the last basic set that came out was Black Templars as the Space Marine army vs. Dark Eldar when I picked up pieces. This was years after I had traded away my entire Blood Angel army (2nd Edition woooo hey Mephiston brokeness) and Eldar armies for... shit it was the late 90s, I don't even remember. I think video games, because the shops around me all closed and all the other players drifted away.

I could probably still recall half the weapons' dice rolls, along with how OP certain combos were (warp spiders mercing light armor; having at least one plasma cannon in most tactical squads and always in every devastator, just to get rid of those asshole tanks) and how certain pieces of wargear were just nonsense when used properly (hi, vortex grenade.)

Did the game ever get more.. balanced? Like, could a melee army do well against a heavy ranged or was it still very "Everyone dies unless they have invuln saves, or are Mephiston" for the most part?

I want to say I stopped actively playing -right- when the Chaos book was released, and Abbadon was the new OP wtf character. Nobody we knew played Chaos actively, but there were tons of people rushing out to buy armies -just- because Space Marines had some broken ass heroes at that time. Eldar were... more manageable, minus the Avatar of Khane. I still think the Dark Reaper Exarch hero was the most broke thing ever, simply because he was a very heavy weapon that could move and fire. Literally just kite armies to death if they couldn't hit him, and all you needed was a conversion field to nip most of that in the bud minus bad luck.

I sound like an old person. Are Tau any good these days? I bought a 3k point army in the early 2ks to play with friends.... who then never spent any money and I couldn't find any players locally to save my life. Newerish area may have some better groups, so wondering if I should dust off and paint (still in original packaging, because everyone bitched out literally the day after I got my shit delivered) or if it's devolved into "whomever spends the most on current stuff, wins"
 

Vhars

Lord Nagafen Raider
72
40
11d 19h 26m
It's been... awhile, since I've played 40k; I think the last basic set that came out was Black Templars as the Space Marine army vs. Dark Eldar when I picked up pieces. This was years after I had traded away my entire Blood Angel army (2nd Edition woooo hey Mephiston brokeness) and Eldar armies for... shit it was the late 90s, I don't even remember. I think video games, because the shops around me all closed and all the other players drifted away.

I could probably still recall half the weapons' dice rolls, along with how OP certain combos were (warp spiders mercing light armor; having at least one plasma cannon in most tactical squads and always in every devastator, just to get rid of those asshole tanks) and how certain pieces of wargear were just nonsense when used properly (hi, vortex grenade.)

Did the game ever get more.. balanced? Like, could a melee army do well against a heavy ranged or was it still very "Everyone dies unless they have invuln saves, or are Mephiston" for the most part?

I want to say I stopped actively playing -right- when the Chaos book was released, and Abbadon was the new OP wtf character. Nobody we knew played Chaos actively, but there were tons of people rushing out to buy armies -just- because Space Marines had some broken ass heroes at that time. Eldar were... more manageable, minus the Avatar of Khane. I still think the Dark Reaper Exarch hero was the most broke thing ever, simply because he was a very heavy weapon that could move and fire. Literally just kite armies to death if they couldn't hit him, and all you needed was a conversion field to nip most of that in the bud minus bad luck.

I sound like an old person. Are Tau any good these days? I bought a 3k point army in the early 2ks to play with friends.... who then never spent any money and I couldn't find any players locally to save my life. Newerish area may have some better groups, so wondering if I should dust off and paint (still in original packaging, because everyone bitched out literally the day after I got my shit delivered) or if it's devolved into "whomever spends the most on current stuff, wins"
The game is currently in 9th edition, it just hit last summer so most factions are currently waiting on new codexes for the time being, and GW is slow to get them out right now due to UK lockdowns.

The game is way more balanced than it has ever been I believe, apart from space marines just being all around strong and able to take on pretty much any army with no bad match ups.

Melee armies are very strong thanks to a few tweaks to the rules and new terrain rules making it a bit easier to get up the board without getting shot to pieces.

Tau went from being one of the top armies in 8th edition to being one of the weakest in 9th edition due to the focus of the game being objectives that you have to hold instead of sitting back and shooting your opponent off the table, most objectives being in the center of the board plus what I said above about melee and terrain means the Tau just aren't having a good time right now. Of course that could change for them when they get a new codex.
 

Rezz

Registered Orca
3,793
2,233
46d 15h 25m
Space Marines are always going to be kind of "wtf" balanced, because they decided they were super maleable and you have melee heavy chapters and ranged chapters and then shit like the Frostwolves.

Does GW still put out leagues/etc? Or is that more shop based these days?

Edit - I'm legit curious; I have a few hundred in random minis for Tau I want to use and engage in but if it's just some guy in his attic determining what is legal, I'm less interested.
 

Kuro

Ahn'Qiraj Raider
4,693
6,622
98d 21h 15m
The tournament scene is moving more towards being GW run, they hired the folks who ran the largest tournament circuit and have been publishing official tournament rules and updating points cost for balance more frequently.
 

Fyff

Blackwing Lair Raider
2,315
2,801
16d 14h 22m
Unfortunately they still balance based off their play testers who have certain biases.
 

Dashel

Blackwing Lair Raider
1,688
2,491
27d 3h 14m
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