World of Warcraft: Current Year

Daidraco

Golden Baronet of the Realm
9,282
9,388
Where is McCheese when I need him. I want this f'n mount and I have to have leveled up battle pets. Something I have had fk all interest in since they came out.. years, upon years ago.
 

BoozeCube

Von Clippowicz
<Prior Amod>
48,313
284,640
Wired Interview with Ion Hazzikostas - How WoW Has Evolved with the Internet
Wired recently interviewed Ion Hazzikostas on the evolution of World of Warcraft with the internet over the years. Here are some highlights. Click the banner below to read the whole article.



  • In the early days of WoW, opacity was a double-edged sword. Strategies and class hierarchies were mostly dependent on fragmented information that didn't work for everyone.
  • The reality is that back in the day almost everybody was playing the game wrong.
  • These days, the internet as a whole has refined the process of accelerating and socializing information.
  • Because of this, stretching and sustaining an increasingly elusive sense of awe in the game has many more challenges.
  • In the early days, WoW's magic came from a sense of mystery due to the vastness of its world and the long, rocky path to top level.
  • This feeling of being teleported into an antagonistic, unknowable world forced players to use each other as buoys.
  • You were much more tolerant of each other's mistakes and faults because of the effort needed to create a group.
  • Finding good players usually ended in friending each other for faster leveling next time.
  • There's an inverse relationship between friction and the strength of bonds that are formed as a result of that friction or to overcome that friction.
  • Over time both Blizzard and the players began to streamline ease of access with quality-of-life changes and information sources such as wikis and guides.
  • Today players are almost trained to min-max their characters. The community pushes people in this direction.
  • Although there have been things added to the game to make finding a party easier, things like group finder and server hoping has also made online strangers plugged into a party disposable.
  • WoW Classic isn't made to be blasted through at top speed, and as a result questing feels less like a means to an end than an end in itself.
  • Back in the day, much of the novelty of the game was the ability to talk to strangers online. Today, almost every multiplayer game has voice chat and social networking systems.
  • Although there isn't the same desperation to connect, the core of WoW still holds up. It is still a place where people gather, a fantasy-washed social media network.
  • Ion mentions having a co-worker who was one of the original developers on WoW, whose guild in WoW classic split up over loot drama. Some of the old tropes never go away.
  • Ion says that they have an incredibly passionate community that they couldn't be more grateful for, but they are still always chasing that mystery, the fantasy of the unexplored and undiscovered.
As always how can you not hate this smug retard.
  • The reality is that back in the day almost everybody was playing the game wrong.
 
  • 1Worf
  • 1Solidarity
Reactions: 1 users

xzi

Mouthbreather
7,526
6,763
He's definitely not wrong, nobody played the game in any competent way and the people that did were countable on one hand.

And it was beautiful.
 
  • 4Like
Reactions: 3 users

Khane

Got something right about marriage
19,865
13,381
"He's right everyone was stupid. The only people doing it right were me and my five friends"

-xzi 2020
 
  • 1Like
Reactions: 1 user

Falstaff

Ahn'Qiraj Raider
8,313
3,169
So I had a DH that was level 112 just accumulating rest exp for the past 6 weeks. Got him to 120 today in about 4 hours. Is there any quality of life stuff I should do immediately upon getting 120? Last time I played this was just after Warfronts came out, or whatever the Arathi Highlands thing was called...
 

xzi

Mouthbreather
7,526
6,763
"He's right everyone was stupid. The only people doing it right were me and my five friends"

-xzi 2020

Absolutely correct interpetation of exactly what I said.

Ignore the fact that I didn't know there was a bear form quest until I was in UBRS
 
  • 2Like
  • 1Worf
Reactions: 2 users

Daidraco

Golden Baronet of the Realm
9,282
9,388
So I had a DH that was level 112 just accumulating rest exp for the past 6 weeks. Got him to 120 today in about 4 hours. Is there any quality of life stuff I should do immediately upon getting 120? Last time I played this was just after Warfronts came out, or whatever the Arathi Highlands thing was called...

Flying, and Cloak quest. One is a quality of life option, the other is simply being able to do anything you want to do, old or new.
 
  • 1Like
Reactions: 1 user

Pyros

<Silver Donator>
11,065
2,265
Basically for the most efficient(but completely out of order story wise), you want to get friendly with your 3 BFA factions to get Uniting Zandalar/Uniting Kul Tiras if you haven't done it while leveling, which unlocks Warchief/King Order quests to go to Nazjatar. You follow that questline until you get the teleporter back and have to do the Magni questline and do that to upgrade your neck to lvl 50 instantly and unlock essences. Upon doing that, you'll get the Nzoth questline Return of the Black Prince/An Unwelcome advisor, and you go through that to unlock visions and your cloak. Also gives some decent gear upgrades on the way.

Then you can do whatever to gear up the rest but that's the priority since it's the biggest upgrades and unlocks the current endgame content(nzoth raid, visions and nzoth assaults).
 
  • 1Like
Reactions: 1 user

Fyff

Ahn'Qiraj Raider
2,703
5,139
Absolutely correct interpetation of exactly what I said.

Ignore the fact that I didn't know there was a bear form quest until I was in UBRS
Look at the way people used to raid versus how they do now. The player base has certainly learned tons of different ways to improve how they play.
 
  • 1Like
Reactions: 1 user

xzi

Mouthbreather
7,526
6,763
Look at the way people used to raid versus how they do now. The player base has certainly learned tons of different ways to improve how they play.

I taught a bunch of LFR players how to do Drest'agath and Il'gynoth a few nights ago and honestly the most rewarding thing I've done in a while. They were so stoked. But it was such a giant waste of time lmfao. Getting people to just.. stop dpsing and drawing huge fuck off blobs on the ground with the laser was like herding school children onto a bus.
 
  • 2Like
Reactions: 1 users

Neranja

<Bronze Donator>
2,605
4,143
I taught a bunch of LFR players how to do Drest'agath and Il'gynoth a few nights ago
You know, when Ion said in that Wired interview that everyone used to play the game wrong, I thought to myself: I think Ion just surrounded himself with people that are likeminded, goal-oriented and driven, and will methodically research and optimize to reach that goal.

On the other hand there is a whole lot of people who (in Ion's view) still play that game wrong, and you can't even bring them to look at the ingame journal where all abilities of the bosses are listed and it tells you what to do in your role.

Big question is: Can you really tell people they are playing the game wrong, when playing itself is done for pleasure and recreation? If they are having fun: are you really going to tell them they have fun the wrong way?
 
  • 1Like
Reactions: 1 user

Arbitrary

Tranny Chaser
27,198
72,121
Big question is: Can you really tell people they are playing the game wrong, when playing itself is done for pleasure and recreation? If they are having fun: are you really going to tell them they have fun the wrong way?


 
  • 1Like
Reactions: 1 user

xzi

Mouthbreather
7,526
6,763
I think it depends on what the goal is. If it's a bunch of people that want to kill a raid boss and have a goal of killing said raid boss but they just refuse to learn something simple like move right instead of left when it's called on voice chat, I'd argue they're playing completely wrong. Which isn't a weird strawman, it's something that literally happened in FOH multiple times in multiple tiers from multiple different people.

But I don't really care if someone out in the world is pvping by only pressing crusader strike, godspeed to them. I have way more fun playing off-meta shit than I do "playing correctly"
 

BoozeCube

Von Clippowicz
<Prior Amod>
48,313
284,640
Stacking up +movespeed gear to clear old irrelevant content.

Ion: Lol stop playing the game wrong fags. I know I'll nerf things until the play the game how I want them too.

Make sure you faggots do you wizard chores and unlock flying just to end up quiting because you realize you were doing shit you hate just to play the game.

There are thousands of these kind of examples but please hand wave it all away.
 
  • 2Like
Reactions: 1 users

kaid

Blackwing Lair Raider
4,647
1,187
He's definitely not wrong, nobody played the game in any competent way and the people that did were countable on one hand.

And it was beautiful.
When there was so little information out and DPS meters/sims were still a long way off it was really hard to really know how to play your character "correctly". I know when I first got recount and saw my dps I pretty quickly saw stuff I was not doing very well and with an actual DPS meter I pretty quickly about doubled how much damage I was doing. Also learning to keybind stuff so you don't have to click anything important. This is a lot of reason people are blowing through stuff on the classic server players are just a lot better at the game than they used to be and the knowledge and information about everything is way more robust than back in the day.
 

xzi

Mouthbreather
7,526
6,763
Not hand waving anything away, BFA is the worst thing blizzard has ever put out. It's really good right now if you don't care about parsing, but it took it 2 years to be an actual game first.
 
  • 2Like
Reactions: 1 users

Leadsalad

Cis-XYite-Nationalist
5,978
11,971
When there was so little information out and DPS meters/sims were still a long way off it was really hard to really know how to play your character "correctly". I know when I first got recount and saw my dps I pretty quickly saw stuff I was not doing very well and with an actual DPS meter I pretty quickly about doubled how much damage I was doing. Also learning to keybind stuff so you don't have to click anything important. This is a lot of reason people are blowing through stuff on the classic server players are just a lot better at the game than they used to be and the knowledge and information about everything is way more robust than back in the day.
Eh, the 1.12 talents and the revamped itemization (+hit and +spell damage on dungeon gear) are the biggest things that have impacted Classic clear times.

We had threat meters and dps meters in MC/Ony after a month or so.