Rime
<Donor>
- 2,638
- 1,612
It was stated that they are going to replace the Reforger NPC with someone else.If they do away with reforging, i wonder if they would compensate for the reforge mount.
It was stated that they are going to replace the Reforger NPC with someone else.If they do away with reforging, i wonder if they would compensate for the reforge mount.
Lich King whore or gtfo.another slideshow with most of the contestants, some cool stuff
-- WoW Insider
Good point, well said. They will need to let pure classes do more damage without everyone else crying rivers of blood.The gear adjusting to your character spec is pretty much another nail in the coffin for 'pure' classes. Even discounting that it is only armor pieces and not trinkets/jewelery, it makes taking a class that can only DPS over a class that can fulfill multiple classes an even worse risk.
If you had warriors rolling on leather then you were in a very bad build with very bad players.Good point, well said. They will need to let pure classes do more damage without everyone else crying rivers of blood.
I remember in WOTLK being so pissed off as a Rogue when Warriors out damaged me AND fucking rolled on Leather. God damnit. I can only DPS, you can DPS and Tank, why are you doing more damage, and easily? While wearing plate and sometimes jacking my gear? FUCKERS.
Hahaha. I raided as a warrior in WoTLK and can vouch for this.Not at some points in WOTLK raiding. Armor Penetration was fucking idiotic before they nerfed it, and Warrior went a tier with next to no ArPen on Plate, so mongling Leather or Mail ArPen gear worked out for them.
I'm pretty sure 90% of my reforge time was spent trying to make sure I stayed at hit/exp cap, but didn't exceed it (by much). They also aren't getting rid of dodge/parry totally, just as stats on gear. Bliz mentioned they want to move tanks towards more active mitigation (like monks), so I expect dodge/parry to be baked into the various tank abilities now. For instance, elusive brew for monks gives us a huge dodge bonus and we gain charges by getting critical hits. Shuffle (applied by using certain abilities) boosts our stagger and parry. I expect warriors/druids/dk/pallies will get something similar, at least so far as defensive abilities that require management and reward certain types of stat builds (crit/mastery/haste).I am not sure how I feel about them removing Hit, Expertise, Dodge, and Parry.
My biggest 'ugh' moment is their removal of the Reforging system. I love it. It can take a 'meh' piece of gear and make it worth using. Not to mention that in a tier like the one we are currently in, when ALL of the weapons (As well as every Tier piece and probably half of the other cloth drops) available to mages have Crit on them and ONLY Fire has ANY use for Crit, it makes gearing as the other two specs less bothersome.
ReforgeLite homie. Best addon.I'm pretty sure 90% of my reforge time was spent trying to make sure I stayed at hit/exp cap, but didn't exceed it (by much).
Agreed, the last two times I came back to WoW, I first rerolled into Warrior, and then into Paladin. Having total versatility is just way too big of an advantage, both in terms of the amount of fun you have, and in gameplay experience/rate of progression. It's just too hard to resist, when you do roughly the same DPS as the pure classes, sometimes more. It's not like in old EQ where you were had a drawback to being a hybrid, and there were penalties. Now, even in Everquest, due to modern gaming convention changes, I feel like the hybrids dominate there too. At least they did two years ago or so. Pure classes need to do more dps, or everyone needs to be able to take on multiple roles. I could never fucking imagine going back to Rogue, when on my Paladin I can insta queue AND get a bonus for it, and pick up all the gear I need at the same time.No, they should give "pure" classes offspec roles and drop that advantage nonsense.
Evasion tank!So you want a rogue to be able to what? other than do a substantial more amount of dps than a ret pally