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  1. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    Nice can decide if i'm playing Shaman or not then peace out to EA
  2. Mrniceguy

    Project Triune (NMS) (Not THJ we swear)

    We really don't need 80 comments from you where it sounds like you're edging to lawsuits again.
  3. Mrniceguy

    Project Triune (NMS) (Not THJ we swear)

    Have they done any new content or challenge mods yet, or is it just QoL stuff.
  4. Mrniceguy

    Everquest Legends

    Damn man you really struggle that hard with 4th grade level math?
  5. Mrniceguy

    Everquest Legends

    Man that sure sounds like bad game design, if only someone had the foresight to understand this was bad design and change it. Unlucky i guess.
  6. Mrniceguy

    Everquest Legends

    Yesterday it was "UM ACHKUALLY THE POP HAS ONLY GO DOWN 49% not 50% CHECKMATE" Today it's "30 and a few hundred are totally the same." We all know EQL isn't on steam because they can't control negative posts and refunds if they're.
  7. Mrniceguy

    Everquest Legends

    No, they've done content patches with D2R. New items, new QOL stuff, new systems, new Class with the DLC. They put more work into D2R not less. It's almost companies don't need to nickle and dime you to turn a profit.
  8. Mrniceguy

    Everquest Legends

    The most similar product is Diablo 2 Resurrect. Which was box price and paid DLC after it had been out well over a year. PoE, League of Legends, CS, Palworld, BG3, Fortnight ect all really only have one monetization method, but for some reason MMO players are still stuck in this covid era midset...
  9. Mrniceguy

    Everquest Legends

    One of these doesn't make sense. When you buy a car you compare it to other cars, When you buy food you compare it to other food, When you buy tools you compare them to other tools, When you buy a video game you compare it to the cost of a burrito or cost if a drink at an expensive bar.
  10. Mrniceguy

    Everquest Legends

    They're already charging a box price, a sub price and MTX. Plenty of successful games only do one. On top of that the game is 90% remake and 10% reused assets. Nah for a free market system to work in reality people need to go somewhere else when a service is being price gouged.
  11. Mrniceguy

    Everquest Legends

    Kunark is freeware now, has been for decades. Another thing about it that people missed. "Diety Achievements" are on the timeline for summer, but the inventory space/loadout achievements they promised you guys are nowhere to be found. Just clearly hoping your goldfish brains forgot about it.
  12. Mrniceguy

    Everquest Legends

    "I have no problem paying the waiter 20 dollars not to spit in my food, Checkmate poor people"
  13. Mrniceguy

    Everquest Legends

    Closer to two, but it's growth vs reduction. Your combining the numbers from all the server into one, but aren't doing the same for the standard live service why? This isn't even pulling in the number Mischief+Thorneblade were 2 months after those server launched. Edit. TLPs don't drop off...
  14. Mrniceguy

    Everquest Legends

    It's a wasted golden opportunity.
  15. Mrniceguy

    Everquest Legends

    I posted a screencap of what mine says at the time you posted. I don't know why mine says different than yours. You PC clock fucked up or something, VPN? But again if "the time of day" is the cause why have most servers lost around half player count at peak?
  16. Mrniceguy

    Everquest Legends

    It also has weekly peaks from Week 1 and Prime time weekened week 2. For example RV week 1 Peak was just under 2800, Week 2 peak just under 1200. That's one of those worst ones, but all other servers are down pop significantly. This is again week one. These a New World levels of failure.
  17. Mrniceguy

    Everquest Legends

    No they're coping or can't do math. Data is from 2PM Eastern 11AM PT.
  18. Mrniceguy

    Everquest Legends

    This level of cope. It is he just doesn't publish it around the clock. It's going between like 6k at low hours and 10kish at peak hours. To put this in perspective Frostreaver hit that level of drop off at week 11. According to the same source and methodology.
  19. Mrniceguy

    Everquest Legends

    Yup i never actually talk or do anything outside of these forums bro you got me. You not mental ill for that opinion. To quote myself. "EQ Legends — Server Population -66% ATM from peak already." 6,802 is 34% of 19,959. MY statement is spot on. That's beyond pathetic. LMAO STOP STOP STOP...
  20. Mrniceguy

    Everquest Legends

    The THJ Devs weren't previously EQ Devs. But everything else in that is true. A few people that were EQ Devs played THJ, liked it and tried to use old contacts they had to get DBG to work with THJ on a project like this months before the lawsuit was filled. Daybreak ignore that and sued them.
  21. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    Logic, cope, same thing right? You're clearly not butthurt
  22. Mrniceguy

    Everquest Legends

    They had more than enough time man. They just don't understand what good design is. At this point the game has been "in development" longer than THJ was.
  23. Mrniceguy

    Everquest Legends

    Posting facts showing the game has terrible retention and that yet again i'm right and you faggots are wrong. "BUt I'm HazIng FunZ"
  24. Mrniceguy

    Everquest Legends

    He doesn't know 10 cents has been deposted into your shill account.
  25. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    No, you don't understand 15$ a month for game made by an Indy company with more than 2 years of development is unreasonable. A Box price, sub price and intentionally designed inconvenience MTX, for a game that's 90% Freeware made 20+ years ago and 10% reused assets made in 2 weeks is not only...
  26. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    Look at this faggot, following me around to shit post like the retard he is.
  27. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    It will show you where the money is going. Sure, if you play it for a year. But at that point aren't you kinda admitting that it's worth the money. I'll probably end up subbing for 2-3 months total before i'm over it. That's 30-45$. There is very few games i've played in the past few years...
  28. Mrniceguy

    Everquest Legends

    I didn't say that was the numbers for EQL. I was saying that to make a point. But that said EQL lost more players week 1 than Frostreaver did the first two months EQ Legends — Server Population -66% ATM from peak already. Frostreaver — Population Dashboard EQL is on New World levels of player...
  29. Mrniceguy

    Everquest Legends

    Sure, but when 80% of you playerbase doesn't enjoy your endgame you're going to lose a lot of money. It's irrelevant if it was promised or not. The discussion is about is it good or not. It's already been demonstrated to be possible. It's obviously good.
  30. Mrniceguy

    Everquest Legends

    You're my favorite type of gamer. Wrong, bad and condescending. Ever heard of a Pinnacle/Uber Boss. Every heard of just having an enjoyable endgame?
  31. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    Shawn said they're basically going to have open books on where the money is going.
  32. Mrniceguy

    Everquest Legends

    Over/under 3 months on the time it takes this to become more popular than EQL.
  33. Mrniceguy

    Everquest Legends

    The clown fiesta continues
  34. Mrniceguy

    Monsters and Memories (Project_N) - Old School Indie MMO

    You sound like a nerd that's mad about nothing. Ranger and SK are my favorite 2 EQ classes. But the way they functioned in Classic EQ is lame as fuck. Hopefully they take more of the approach that CoA Ascension did with Harvest spec Reapers and Rangers, they'd have to be powered down but...
  35. Mrniceguy

    Everquest Legends

    Funny how Devs that have been working on an EMU for the better part of the decade can't make basic systems in the game function.
  36. Mrniceguy

    Everquest Legends

    This is easily the most ass backwards take i've heard about the game. THJ had dropable/attune loot. Since one of the ways to level items was to buy copies and combine them farming items to sell was one of the best ways to level items. Farming items to sell rewards doing things other people...
  37. Mrniceguy

    Everquest Legends

    This is what i said You're just having an entirely different conversation with yourself in you head.
  38. Mrniceguy

    Everquest Legends

    Tell me more about the argument that is happening in your head. Exactly, no shit, it's not an EMU. It's nostalgia bait for 40 year olds. Nobody was playing THJ because it was free, a whole bunch of people weren't playing it because it was an EMU. Just like i said a official version would be...
  39. Mrniceguy

    Everquest Legends

    Didn't read stop crying
  40. Mrniceguy

    Everquest Legends

    He said the line! Nah i love watching people complain about the obviously broken shit that people defended.