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  1. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    And who knows what would have happened if all those zones came out together, at the same time. I'm sure people wouldn't be as brainwashed as they are today with " MUH Guk ". Guk was the place to be because it was what we had at the time, the gear was some of the best, it was easy to access, and...
  2. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Just have similar items drop off of different named mobs and bosses. Drelzna drops Jboots, and some Named female Centaur, let's call her Kate, drops Kate's Hoof Boots, Hboots, etc. Instancing is just a combination of laziness, being in a rush, and poor game design. Not sure why a game like this...
  3. ili

    Cyberpunk 2077

    I went through the whole game on normal, with ease, as a street brawler, annihilation spec + tech to be able to unlock doors. Shotgun's knock down, and gorilla arm's stun lock. Did most of the fist fight " boxing " quest line on very high threat because of the stun perk in the street brawler...
  4. ili

    Cyberpunk 2077

    Decided to give this a go at 15 bucks. The main story sucked, boring all around. I get it " bomb " in head, Shadowrun esque. Ending was boring. The world is awesome, nice looking, and detailed, the best part of the game. It took me about 30 hours to finish it, doing some of the side stuff, and...
  5. ili

    Rings of Power: Tolkien's Shambling Skinsuit

    I seriously think this is how the show will continue to play out. Powerful women and " browns " saving the day, while " white male " characters, continue to be portrayed in a negative way. Weak men will create the evil rings, and power women will step in and save the day. It was the first things...
  6. ili

    Rings of Power: Tolkien's Shambling Skinsuit

    All these brave powerful women warriors, so defiant, so strong, independent, talking down to and saving their weak men/sons, proving them wrong throughout the show. They should rename to the show to, LOTR: The Women of Power. Don't forget the smartest of hobbits, is a strong black male. The show...
  7. ili

    Dune Awakening

    I can already foresee all the bugs, exploits, crashes, glitches, and good times. 100% will play it day one.
  8. ili

    No Man's Sky

    I see they made being a trader a lot easier, and now with easy nanites! You don't have to leave your capital ship at all. Just Warp sell/buy the trade goods, from the ships trade post add-on, scan system for the nanites, from the ships scanner add-on, repeat until you get bored.
  9. ili

    No Man's Sky

    What a pain in the butt trying to get the Hospitality quest to work/done. I really hate forced multiplayer stuff. Had to warp to get the other guy's Capital Ship to show.
  10. ili

    No Man's Sky

    I used to play on Survival, made it to the center, a few times, an achievement only 1.2% of players have done, Kek. But now I just play on normal, less inventory management, easy weather and easy sentinels, just to relax while playing.
  11. ili

    Diablo Immortal

    If I was blizzard, I'd disable that spergs chances at a 5star gem for laughs and easy money.
  12. ili

    Diablo Immortal

    Same here. Loot being based off of paragon level is a game breaker for me and if they do this shit with D4 fuck that game too. I can stand the p2w, because I really don't care about being #1, but being limited by paragon level to do anything, like finding better gear and upgrading gear, is just...
  13. ili

    Diablo Immortal

    Nope, now he needs to socket that 5 star with a 5 star.
  14. ili

    Diablo Immortal

    They will once they reach battle pass cap, grinding paragon levels sucks without it. Gear and upgrades have a required paragon level. Haha, I'd say most of the people in my clan of 100 people have bought $15 the seasonal battle pass. seasons last about month.
  15. ili

    Diablo Immortal

    Battle Pass caps at rank 24 unless you pay for more ranks. Gems are the main thing that makes you stronger. There is a thing called total resonance, +% to all stats. it's based off how good your gems are. 1 to 5 stars, also gems can be ranked up. You can also awaken gems, giving them a gem...
  16. ili

    Diablo Immortal

    Leveling up the battle pass. Grinding instances that give you 20 battle points. Leveling up your Battle Pass doing activities. Battle Pass exp increase with character level. It's better to save up activities and pop them at higher level or when you need them. only took me about 20hours to get to...
  17. ili

    City of Heroes has actually been online for years....

    I remember exploiting the shit out of this with my blaster, flying under the map, and killing things from below. Good times.
  18. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Many such cases. Stuff like this used to trigger me, but this stuff happens everywhere, not just in the gaming industry. To what degree it happened at Sigil and Visionary Realms, I don't know. As always, two sides of the story. It's sucks, and I can't say that I'm not guilty of taking part in...
  19. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    That doesn't make him wrong. How many games, in that time period, got more funding than Vanguard, it wasn't just SWTOR. His biggest complaint was not having the money to hire enough talented programmers. No money, no talent. Followed by the scope of the game. What would Vanguard have been like...
  20. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Huh, Not, sure why I didn't/don't remember that. Maybe because I spent 90% of my time mining (was one of the highest level miners, on the server) and crafting than I did in combat. Don't remember doing much combat at all. Not really sure what the point of combat was in Horizons. Since, i...
  21. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    People want to see what they want to see. For me It currently looks like your generic unfinished classic RPG that's years away from being anything. my biggest observation? Way too much brown. I want to say it looks ugly as shit even compared to 99 EQ, but I'll hold off till later to make that...
  22. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    4th post in this thread, been following since the beginning, been following Shawn, on twitch, before he thought about making the game and have watched their recent proof-of-concept game play, play testing. Still not convicted that they just want an EQ clone. A classic style mmo, sure. It always...
  23. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Seems about right. It always happens every time a dev team comes out and says that they are going to make " Classic Fantasy MMO ". I clearly remember this bullshit with Vanguard, and Pantheon. Will MnM be an EQ emulator, with new assets? might be? and if they said that somewhere, please do link...
  24. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Explain how sharing an idea, in a thread, on a game that is under development, years away from being finished, is derailing that thread. because you didn't like said idea. You know what derailing the thread? this bullshit, and you crying like a SJW because someone said something you didn't like...
  25. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    okay, and? just because someone talks about their ideas that you find unappealing, or they trigger you in some way or another, doesn't mean you need to reply, with a shit post. I did you see your suggestion about " I like EQ warrior, auto swing, taunt, bash, kick " but yet, I didn't get filled...
  26. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    He did, he said he was a gamer before anything. I guess that is part of why he wasn't happy and left Sony. He must have hated not being able to game all day and have to take orders from Sony executives who were non-gamers. Brad too? Seems fair. I would not want to take orders from someone who...
  27. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    And you have a better idea? I would like to hear it, or are you just and NPC, without thoughts on anything, outside of " this is good, this is bad. " You know what shits up these boards? People like who just chime in with replies like that, which adds nothing to the conversation, much like this...
  28. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    To clarify on my thought of targeting weak spots for melee, which could apply to all combat as well. Much like kicking or bashing to interrupting a spell. As a warrior, or any melee, your character has a perception of areas of weakness on mobs. You pick a target, lock in combat, traditional EQ...
  29. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    The Old Republic got 200+ million in funding. So, it's not dubious. https://mmos.com/editorials/most-expensive-mmorpgs-ever-developed
  30. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    I disagree completely. They do work that way and more engaging combat doesn't mean faster combat, or that you have to dance around. The game linked is completely irrelevant to anything I said beforehand.
  31. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    I explained how EQ combat can be tweaked without making it faster, making it more engaging, and actually making it slower at the same time. I'm not sure why people are so stuck on more engaging = faster. Get over it because nobody is saying that. Jeff explained how and why Vanguard failed, they...
  32. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Such a good interview and really worth the 3-hour viewing time.
  33. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Maybe? Or are you trying to say, the people who are currently playing on an EQ Emu? If you want to clear that up. There is a difference between making an EQ spiritual successor and just making an EQ emulator with new assets. Vanguard was a spiritual successor to EQ, and Pantheon, will be, if it...
  34. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    And you can also have more engaging melee combat without the need for all that. It's just not one extreme or the other.
  35. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Do you all just constantly make shit up in your heads about what you think others think? I clearly stated what I think about combat pacing, and I can quote it if you can't find it, it's about 6 or so of my posts back. Also go ahead and quote me, show me where I said that I want fast twitch...
  36. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    What you are talking about? that is not niche, its alt-niche, talk about crazy ideas. You have to be completely out of it if you think that the vision for EQ was watching a movie on the side while playing it. You have to be trolling at this point.
  37. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    I highly doubt anyone of us who bought EQ 20+ years ago thought to themselves " I'm going to play this game just be present " Wake up dude. This came years later, after boredom with the game. Most of us who bought EQ 20 years ago, bought it because of the adventure it promised and stayed for the...
  38. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    I can't remember if Asheron's Call had an auto attack for melee, I don't believe it did, but I do remember you had to select high, med, low, before attacking. It seems that my idea isn't too far off of what has been already done in the 90s mmo. I don't remember anyone complaining about having to...
  39. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Not currently, but was thinking about it.
  40. ili

    Monsters and Memories (Project_N) - Old School Indie MMO

    Exactly. The more I think about it the more streamlined it becomes. As I said my thoughts on this are rough and they need refining. Instead of having three sets of attacks for upper, mid, and lower, too much bloat, pure melee characters would get a targeted stance button. This button let's your...