Randin
Trakanon Raider
"Hate" is a strong word, but yeah, my two major complaints were that it felt like they weren't able to mesh the story and the history together in a sufficiently organic manner, and it felt a little like the game was suffering from feature bloat, with too many game features which didn't hang together in a narratively coherent manner. Granted, that was kind of an issue in the series from Brotherhood, onwards, but it went too far in AC3.Everyone hates it. I mean its like the single most hated AC since the first one. Its really sad but its true. The only part people liked, the ship stuff, had an entire game made out of it (AC4) so yeah ,just skip it.
Oh yeah, and that crafting was the clunkiest gameplay system I've yet to come across in a game.