Dragon's Dogma: Dark Arisen

Rezz

Mr. Poopybutthole
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Just got to Gran Soren and changed from a Strider to an Assassin. Are there any early quest lines that are must-do for good rewards or whatever?
Not really. You'll want to do Fornival's Quest about evicting his tenants (short bald guy with a stache wandering around the noble district or in his house just to the left of the Duke's place) so you can escort his daughter Symone around later to fully unlock the Blacksmith's wares. Beyond that, you'll mostly upgrade as you do the quests and progress the main story. Just make sure that you bank all your materials and upgrade whenever you can, as well as picking up the mission board quests that generally aren't the escort deals unless you really want to do them. There's a few quests that become undoable after certain key points in the game, but the only one that "matters" in the long run is doing the Symone escort perfectly so you get a gold Idol, which you make a copy of right away before you hand it in.

Just stay on top of buying the best shit that is available to you and upgrading it as you can and you'll be fine, especially on your first playthrough.
 

Xexx

Vyemm Raider
7,426
1,622
I can't seem to get a dragons tear for the life of me. What exactly is the % bonus of having all 3.


Hm got all 3 finally. Any clue on modifier tho? And will multiples stack?
 

Xexx

Vyemm Raider
7,426
1,622
Finally beat 2nd form Daimon, but its pretty ridiculous that unless im using tons of temps his health pretty much doesnt move at all. I'm L111 atm and im using the magic bow from L2 uncursed. I think it would be like 10x faster to just lame it up but MA is alot of fun and Riccho arrow is crazy in these small rooms.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
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Since everyone was talking about how great this game was and it looked right up my alley I picked it up the other day. I tend to play on the most difficult setting when I play games as I don't typical replay anything on a more difficult setting. So, that being said, I started this on hard, but now I'm starting to regret it.

I'm playing a mage and even shitty little bats will kill me in 4-5 hits. I have to kite them around and wait my archer pawn to wake up and kill them or just accept that I'm going to be half hp if I stop to kill them myself. The dungeon underneath the Pawn guild in Gran Soren was a fucking nightmare (when the tentacles come out).

Am I fucking this up that badly or is hard just hard?
 

Xexx

Vyemm Raider
7,426
1,622
You should have a total of 3 pawns. However yeah the game doesn't kid around early on. I never tried hard and I was getting my shit pushed in early game due to learning curve. Your pawn inclination is also likely why she hesitates, the wiki has alot of info on decent setups.
 

bytes

Molten Core Raider
957
638
Finally picked this up and i'm a bit confused by the install process on the 360. It comes with a second disc (called install disc, doho), which supposedley is used for better textures and the japanese voice track. All in all the thing's only about 3gb in size and if i hit install with the game disc in the tray, my console goes a bit nuts.

So i'm curious, can you actually install more than this texture pack?
 

Pyros

<Silver Donator>
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O wow that is awesome.

Wish From Software would do the same thing for Demon Souls.
Iirc the issue with Demon Souls is Sony has some of the rights, since they helped them with the developement and shit, so it's basically never happening.

There's a few interesting bits about this port, first is that it should work pretty well since it'll most likely use similar port features as DD:Online, which runs fairly well, has a bunch of options and supports mouse decently enough(feels kinda weird in menus and shit, but works ok overall).

The second is based on the screenshots they've posted and comparing to the PS3 version, the graphics are a lot more crisp and they removed the shitty blurry effect that was present on everything.

The third and last is based on DD:Online and even the original game on Xbox360 version, the game itself tends to not be in some weird ass shitty compressed encrypted file nonsense, and instead in a fairly easy to access and modify files, so modding, at least to the extent of changing textures, models, text and sounds should be fairly simple, with the possibility of changing more potentially. In short, modding should be relatively simple.

So yeah, 60FPS higher resolution with potentially new cosmetics content via mods, makes this a definitive buy, especially at a 30$ base price tag which considering it's from Capcom, is quite a decent price.
 

Valos

Golden Knight of the Realm
604
13
Hopefully this also means a english port of the online game to PC. Perhaps it was already announced and I am just out of the loop.
 

Pyros

<Silver Donator>
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Hopefully this also means a english port of the online game to PC. Perhaps it was already announced and I am just out of the loop.
Wasn't announced, they might be testing the waters to see if it's worth porting. That said, the game is kinda shitty imo. It's very much a barebone coop Dragon's Dogma, there wasn't really anything new(the monsters and classes are all reused assets and reuse the same moveset/strategies). Maybe it'll get better as the beta progresses but in its current state, it felt pretty shitty to me.
 

Dandai

<WoW Guild Officer>
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PC Gamer just wrote a small article on the PC demo version they received recently. Below is the port-relevant part:

Japanese games often suffer from bad PC ports, but the preview version of Dragon's Dogma I played boasts a broad selection of graphics options, plays at a steady 60fps, supports high resolutions, and gets rid of the black bars that plagued the console version. I noticed some shadow glitches while using a lamp to light dark areas, but hopefully these will be fixed. I wouldn't say it was a pretty game but the art and animation are so full of character I don't mind its low-poly models and slightly blurry textures too much.

But while Dragon's Dogma isn't a visual powerhouse, it is one of the most imaginative action RPGs released in recent years. The Pawn system is a stroke of genius, the combat is satisfying and challenging, with a kinetic, weighty feel to it, and a curiously Japanese sense of humour runs throughout. It's heartening to see the game arrive on PC in such fine shape. That dragon's days are numbered.
 

Pyros

<Silver Donator>
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Some videos, things to note: Game doesn't do MSAA, only FXAA. Not a major issue. The intro screen of the game uses prerecorded videos in the back, and it uses the PS3 version of these, so if you look at various videos of the game you'll see the game looks like not 60FPS and has black bars on the title screen. It's kinda weird but they didn't record these again, once you're in the game though, all that shit's gone. The light rays shit are fucking terrible looking, hopefully they can be turned off, but they kinda ruin the intro of the game(you see that very clearly in the comparison video, shit looks terrible).

Normal gameplay, shows a bunch of stuff:


PC/PS3 comparison:

 

Derkon

Trakanon Raider
2,452
1,191
Looking forward to playing through again, the whole time I was playing this on ps3 I was like "Man, if only this just looked/ran better!". Might go magic archer this time, played assassin/ranger on my ps3.
 

Kirun

Buzzfeed Editor
<Gold Donor>
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With all the PS/XBox games that are seemingly getting ports, I think I'm going to forego a PS4 yet again this year and just PC Master Race it up (there are still a couple exclusives on PS4 that I'm dying to play, but I wouldn't be surprised if they get ports by next year).

With that said, I still need to take the plunge and get a controller for my PC, as many of the ports don't play well with KB/M (for instance, I had a much easier time playing Witcher 2 on 360 than I did on PC). Any recommendations? I'd love something roughly the size of the original XBox controller (gigantic), as most of the newer controllers are too tiny for my hands and I hate having to claw-grip them for hours.