The only source of Improved Damage III requires high jewelcrafting, which is a massive platinum sink, so that's something to use plat on.
Could always just find someone to craft you the needed items though
You can also buy a mount, and the fastest buyable one is like 120,000 plat or something. Paladin and SK mounts from AA are faster though (and free). So is bard's Selo once you get a good drum.
Buff charge counters should be properly displayed (e.g., "17" will be displayed instead of "1").
Fixed an issue that was causing instances to close prematurely.
Fixed an issue where changing loadout to Kerran for the first time resulted in no textures being displayed.
Fixed an issue that prevented Armor Ornamentations from being inserted into certain item types, such as chain arms on monk arms, or robes on chestplates.
Updated the grave marker for Aradune in East Karana.
Fixed an issue preventing autoinventory from working in certain circumstances.
Alternate Advancement
Using Harm Touch IX will no longer unintentionally damage the player.
The Full Potential AA should now remain effective after swapping to a loadout that is not level 50.
Gameplay
The inhabitants of Kerra Isle will now consider players slaying Erudites favorably. They will also celebrate in the slaying of local kobolds in the Warrens.
Shanis MacDarren should no longer tell new Barbarian Berserkers to talk to Haladorf.
Fixed a bug where cleave wasn't working with 1HB weapons.
Kerran Beastlords should now be using the proper summoned Tiger model.
Guild Masters in the New Sebilisian Expedition should now train all of the appropriate skills.
The Froglok Monk Guildmaster in the Rathe Mountains will now properly train Monk skills such as Feign Death and Mend.
The orc appentice in Crushbone has finished his training, and become a fullblown apprentice!
Some misbehaving quest NPCs in Kerra Isle can no longer be inadvertently lured into combat
It is now possible to read a specific "note" type item used in a Kerra Isle quest by right-clicking on it.
Upper Guk will no longer have placeholders for named creatures, such as the froglok gaz squire and the froglok shin lord.
The Ishva Mal will no longer proc Harm Touch.
The Gloomwater Arrow will now drop one at a time in Kedge.
Spells
Damage spells that have a stun component should now properly apply the stun (subject to stun immunities from recent stuns)
The Shaman spells Tortoises Healing, and Slugs Healing, have had their prices adjusted to be in the correct order.
Necromancer NPCs and pets should no longer cast Dark Empathy, Shadow Compact, Corporeal Empathy, or Pact of Shadow.