Voldeth
Trakanon Raider
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Another silly question. Does any class have a lot less dodging, and can eat damage?
I don't think it's a silly question at all - LA is a different beast than what most people are accustomed to and there's bound to be a lot of questions as a result. Kirun's post is a pretty good example of that - the status quo of Asian MMOs is that class balance shifts drastically every patch and that you run into 'FOTM' classes that get buffed/nerfed to oblivion. LA isn't quite like that although obviously nerfs/buffs do occur. As an example of how different it is, alts are encouraged and used quite commonly as a source of feeding your main (most people would recommend a minimum of 2-3 alts). With that being said, I suspect the Western audience will take a more traditional approach and focus more on one character. Based on that, the honest 'best way' to pick a class is going to be trying them out during beta and going with what you find most comfortable/fun. You won't be gimped at endgame by any means and shouldn't feel the pressure of picking the 'wrong' class that won't be invited to end game content. Instead, you're looking to pick what feels 'right' for you and groups will come as a result.
As it relates to a more direct way to answer your question, the plate classes (Gunlancer / Berserker) take more 'regular' damage than others and have more sustain through shields for that type of stuff. With that being said, you'll still be dodging quite a bit regardless and subject to the main dodge mechanics that everyone else is. YMMV but I like Saint's guide relating to how the classes work (Link) even if he still hasn't updated it for some classes.
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