Monsters and Memories (Project_N) - Old School Indie MMO

fanaskin

Well known agitator
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That is half the common definition of a zerg. The other half is using overwhelming numbers to overcome what is intended to be dealt with through coordination and skill.

You can't 'zerg' in WoW.

ok try to think of the way I mean it, but in wow people do try to out dps the mechanics and just sit in shit so yeah you can zerg in wow
 

Burns

Naxxramas 1.0 Raider
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zerg describes how the raids work where people just que up to them and there's not much coordination
I've not heard of raid finder being referred to as zerging before and it doesn't make much sense in relation to how the term was originally used.

I assumed you meant zerging outdoor, non-instanced bosses once they instituted personal loot in Legion; where everyone that hits the boss gets their own personal chance at an item. Which lead to a bunch of non-grouped people running up and tagging the bosses. Early in the xpacs, this sometime lead to a large portion of people dying and running back multiple times.

The other use of zerging a raid in early WoW was rezzing at the graveyard and running back as the people die, over and over while at least one person stays alive to keep it tapped (for something like Green Dragons).

Edit:
ok try to think of the way I mean it, but in wow people do try to out dps the mechanics and just sit in shit so yeah you can zerg in wow
Also not heard this as being considered zerging. Instead it's just plain "out gearing" the fight.
 
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Kithani

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I love the attitude that if you do ANYTHING like World of Warcraft then the game is automatically going down the path of doing EVERYTHING like World of Warcraft
 
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Burns

Naxxramas 1.0 Raider
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I love the attitude that if you do ANYTHING like World of Warcraft then the game is automatically going down the path of doing EVERYTHING like World of Warcraft
If you use instancing you are obligated to implement raid finder story difficulty like vanilla BC WotLK Cata Panda WoW. Sorry, I don't make the rules.