Hatorade
A nice asshole.
Will check it out tonight, seems to be a game changer but had no time to mess with it yet.The map tool can help! Or it can't! I actually have no idea lol
Will check it out tonight, seems to be a game changer but had no time to mess with it yet.The map tool can help! Or it can't! I actually have no idea lol
I agree. The combat does not match the content. We talked about this a year ago. It's very wow and if they aren't careful it could head into FFIV territory.
They really should have waited to release EA after they had more starting areas in and a better grasp of TTK and grouping. Also, the classes are just very bland. They really need to look at them ASAP. I think maybe a few are passable, but a lot of them are so dull and boring.
The map tool can help! Or it can't! I actually have no idea lol
How many ships do you own in Star Citizen?Maybe my expectations were just a lot lower. I played the end of beta and decided to fund the game in EA and knew exactly what I was getting into. I'm funding the game in hopes that it becomes great
“Light years better than pantheon” doesn’t exactly sound like a ringing endorsement lol
Yeahhh classes went from being good to ok, to omfg what is this?I'd second the main issue being class design. I'm happy with the world, economy, friction etc. I was never going to be able to no-life or even consistently group so my expectations there were low. For me though a big draw to these games is having solid cohesive class identity and they absolutely nuked that like 2 months before EA release. Instead of fixing what they had they basically hit reset... Then half way through the reworks they seemingly realized it wasn't a great idea and some of the better reworks likes Ranger or SK (basically did nothing) are simply reflavoring the existing kit with minimal changes.
They need to go back and do it again for a bunch of classes and.... To be frank approach it differently. Combine that with stuff like poorly balanced/thought out mechanics (% weapon ratio on skills is, IMO, pants-on-head if you fully normalize and ignore delay), too much randomness of abilities (3 damage ability hits, etc), and it seems to me balancing TTK backwards. Make the combat feel -good- damage wise, abilities shit harder than autos etc, then balance TTK off that.
None of that was doomer criticism. All of it is completely fixable with some time now that they're getting firehose feedback from paying customers. Game is good, content is very good, classes aren't in a good place and they know it.
Releasing Trolls is the real EA launch anyway.
Edit: I also suspect just a numbers pass could make some classes feel a LOT better so it might not even be design in some cases
IMO there are enough camps to go around, but no one wants to push in further than the edges of camps/dungeons, thus things get quite crowded.Medallions, coin nerf and lack of camps drove me off as well, that was just too much friction. I didn't mind the difficult economy but the coin nerf just made it more stressful than fun.
I agree but that is because people aren't good. Competent groups are typically statics/guild grps. The average PUG is just going off where everyone else is and won't even think of doing deeper into the orc mines of voz for example.IMO there are enough camps to go around, but no one wants to push in further than the edges of camps/dungeons, thus things get quite crowded.
IMO there are enough camps to go around, but no one wants to push in further than the edges of camps/dungeons, thus things get quite crowded.
Hmm...ok...No, your criticism was not valid.
The shine is wearing off because they took forever to redesign classes and they are shit, along with a few other things.
Medallions, coin nerf and lack of camps drove me off as well, that was just too much friction. I didn't mind the difficult economy but the coin nerf just made it more stressful than fun.
The average PUG is just going off where everyone else is and won't even think of doing deeper into the orc mines of voz for example.

Can't say the game is a flop when the subs keep growing. It being EA means they can improve on t hings.Hmm...ok...
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Can't say the game is a flop when the subs keep growing. It being EA means they can improve on t hings.
Buff timer nerf was mine. As an Enc...just fucking why? Again, tedium is not friction. Its just tedium.I hate the coin nerf, it’s my biggest gripe.
But I’m still having a ton of fun, so I’ll play until it isn’t fun anymore.
He asked where people heard about this game and someone said Fires of Heaven and his response was, "wow surprised you are actually playing".Sean is streaming right now. I do give him props for continuing to do these streams. They aren't easy streams to do.
