New World

sadris

Karen
<Donor>
21,265
81,078
For me:

1) Taxes in a video game. Just no, I'm not farming for 1 hour much less 12 just to pay for a house I bought (which they steer you to the most expensive because 1st hit is half off!!)

2) Unpunished dupe and exploits in a PvP game

3) STUPID high instant travel costs, and another tax the more you carry. I'm in Blue Protocol now (yeah yeah lol) and having fun, because I can instant travel with no cooldown for FREE, and even in goddamn combat. Feels good

4) You needed to farm rarish items to put together a disposable dungeon key just for the privilege of running a dungeon? lol. People screamed about this, but it took them too long to change this.


I did love the visuals, SOUNDS, and even the bits of lore spread around.
How else would you control inflation in a game without money sinks?
 

Cybsled

Naxxramas 1.0 Raider
18,275
14,788
None of those things addressed inflation, though. In fact they made things worse. The only thing that made inflation somewhat controlled was the gold cap (players couldn't have more than 500k, guilds I forget but it was like 1-2 million at first or something)

The taxes you paid went directly to the guild that controlled the town and when the game came out, the guild set the tax rate. House taxes were stupidly expensive and if you weren't in a town owning guild, it became hard to afford without constant farming. When the game was in its prime, I remember our towns pulling in millions every week, which the leaders then split with the guild. Some weeks I'd get hundreds of thousands of gold in pay because we were pulling in so much gold
 

mkopec

<Gold Donor>
27,957
43,765
Gold cap doesnt mean shit because all your guild, or people for that matter, have to do is invest in some rare commodities and turn that gold into "stuff" to be used in whatever or just sold later when the gold dries up or you need some. Yeah, storage would be a consideration. But there are ways around this as well like alt accounts and other shit.

Inflation is just inevitably going to happen in games like these where gold and mats and even items are just made out of thin air every time someone kills something or a chest is opened or whatever. Taxes would have been a way to curtail this to a point IF it wasnt some grand wealth redistribution like it was in this game, especially at launch, not sure where it went. But yeah usually one guild was controlling the "central hub" of the cities, where all the trade and primo properties were. And the gold just redistributed from others right to their hands.

Taxes should have been the opposite, give the players that control the city(s) some other perks but tax the shit out of them for owning the city. The way they had it was the rich just got richer, while the plebs could not keep up. It became a thing, even back then, where the top guild could afford to basically outfit the entire army with primo gear through funding the crafting and gathering so that there was a tipping point of power that basically no one could overcome.

It was just a poorly thought out system. Games like these basically need an "Economist" to set up economy that will work. So many moving parts. And like I said, gold just created out of thin air? You might laugh, but yeah, games NEED someone that understands economies better and help set up ones in game.
 
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Xerge

<Donor>
1,539
1,674
New World management came into office and was like, fuck it lets go... New weapon and new MSQ in reekwater drops.

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Malakriss

Golden Baronet of the Realm
13,106
12,483
Well the knife was already in their back, so players can loot it from the corpse now.
 

Cybsled

Naxxramas 1.0 Raider
18,275
14,788
Actually longer than I expected tbh - basically a full year left on the game. I have almost zero motivation to login, though.
 

Grim1

Ahn'Qiraj Raider
4,947
6,963
This is just sad. I was watching a recent video about the games with the most players. It was created a bit before New World's closure announcement. New World was in the top ten, with more players than many mmos that are still chugging along, making money and not even close to top ten in player numbers.

It just means to me that any game that is not run by an actual game company, is subject to the whims of the the tech overlord fuckwits. So any publisher or game attached to Microsoft or Amazon, etc. Will always have an axe over their heads, no matter how popular the game is.


Fuck AI, fuck Amazon, fuck MIcrosoft, fuck Google and all the other tech companies with too much money who have ruined gaming, the music industy, AND Hollywood.
 
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Mahes

Silver Baronet of the Realm
6,736
10,753
I am wondering if somebody would take the game at this point. The game was in one of its best spots right before the announcement. There is no reason for Amazon to hold the game. Why not make a few million on it and just sell it?
 

skylan

Trakanon Raider
136
155
I am wondering if somebody would take the game at this point. The game was in one of its best spots right before the announcement. There is no reason for Amazon to hold the game. Why not make a few million on it and just sell it?
25 mil is a drop in the bucket for Amazon, I'd think they would rather it die than have someone else turn it into something successful.
 

Pyros

<Silver Donator>
11,421
2,504
Sadly I think this is the case too. It makes zero sense for them to sit on it other than "because fuck you".
Protecting the IP, making sure some execs don't get to see how someone else could make the game work if they just did x, potentially re-opening it later(unlikely). Ultimately they're not going to sell the game for 25m, hell they could have probably made 25m keeping the game running with no/few updates anyway, I highly doubt Amazon, owning AWS stuff were actively losing money on this game after the obvious initial development massive costs, it didn't have crazy numbers but it had more than enough to keep the game afloat at the very least and likely making a bit of money.
 

mkopec

<Gold Donor>
27,957
43,765
Protecting the IP, making sure some execs don't get to see how someone else could make the game work if they just did x, potentially re-opening it later(unlikely). Ultimately they're not going to sell the game for 25m, hell they could have probably made 25m keeping the game running with no/few updates anyway, I highly doubt Amazon, owning AWS stuff were actively losing money on this game after the obvious initial development massive costs, it didn't have crazy numbers but it had more than enough to keep the game afloat at the very least and likely making a bit of money.
I doubt they were making ANY money on this. Their cash shop sucked and they didnt charge a sub, so pretty much the game lived and died on box sales. And I doubt they sold enough boxes yearly to keep the lights on. IMO it was pretty much the initial million players returning to check out the changes. I mean, not saying they didnt have ANY sales since, but I doubt it was enough to keep the shit going.

Its a shame too. The game was good. Prob the best MMOROG to come out in the last decade if not longer. Yeah it was lacking end game shit and some of the PvP stuff was kinda whack, but the bones were there. The combat was fresh and new, the game looked good, ran good (other than the war stuff in the beginning), had tons of shit to do leveling up... Plus they came out with this game in the PERFECT time, COVID lock downs. I mean, how perfect was that?Too bad they could not take it over the finish line in time.
 
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