Pathfinder: Wrath of the Righteous

slippery

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first time GIF
That was exactly my thought when reading it lol. "Welcome to D&D"
 
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Genjiro

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Pathfinder is absolutely brutal early on non optimized chars. This is not DnD 5e cakewalks. Even the Pally tank you get, she gets fucking wrecked by the water elemental in the maze.

My reroll went back to what I know works from Kingmaker with my Cha based Monk/Sorc/Pally tank. Traditional tanks that soak damage just suck donkey dick in this game, on even challenging difficulties monsters hit way too hard so you have to build to not get hit at all. Think fully buffed vs the water elemental he had ~32 AC by level 2 on that fight vs the 22-23 of the NPC pally with a couple potions. Im making her into an offtank slayer.
 

mkopec

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I really liked my Slayer Archer from Kingmaker. That fucker put out some dmg mid and went ape shit late game. There was also a bruiser type (rogue/fighter) I made from one of the Youtube guides I used a mod to respec one of the companions. That dude like quad attacked everything that came close to him, lol. There was also some super OP mage tyope characters I looked into but never made as well. But yeah, this game in early levels is brutal and it gets exponentially easier as you get to endish game.
 
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faille

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Pathfinder is absolutely brutal early on non optimized chars. This is not DnD 5e cakewalks. Even the Pally tank you get, she gets fucking wrecked by the water elemental in the maze.

My reroll went back to what I know works from Kingmaker with my Cha based Monk/Sorc/Pally tank. Traditional tanks that soak damage just suck donkey dick in this game, on even challenging difficulties monsters hit way too hard so you have to build to not get hit at all. Think fully buffed vs the water elemental he had ~32 AC by level 2 on that fight vs the 22-23 of the NPC pally with a couple potions. Im making her into an offtank slayer.
Can a link to that build? I think I was looking for something like that to try out but ends up with an aldori duelist setup but not sure I'm overly happy with it.
 

Genjiro

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Can a link to that build? I think I was looking for something like that to try out but ends up with an aldori duelist setup but not sure I'm overly happy with it.
I went Human, Crossblooded Sorc to get Mage Armor (do whatever, I picked Undead and Gold Dragon as some kind of spirit of a dead dragon inside of him), then lvl 2 Scaled Fist Monk (uses cha as AC), lvl 3 Warrior of Holy Light Paladin (which I like a lot of what they get). 7 Str 16 Dex 15 Con 13 Int 7 Wis 19 CHA

The Divine Grace Pally bonus to saves from your CHA mod should offset all the bad stats. With Crane Style and Fighting defensively, Dodge feat etc, it really adds up AC fast. I havent seen how difficult it is to get scrolls/potions (since Im only level 3)from the Brew Potion/Scrollmaking skills so could be Sorc isnt even needed? The bomb thing is you get stuff like Use Magic Device, Persuasion checks etc as gravy on this build and Charisma just makes it all go. I also took the regional background that gives dueling sword proficiency. It does shit damage right now, but I dont care...I just want things swinging at him and missing everything. Once I get Smite Evil etc later on it should more than hold its own on important fights.

Even at lvl 3 his touch AC is something godly like 23-25 in combat I think and I havent even gotten the feat that adds AC from the dueling sword yet.
 

Kirun

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I went Human, Crossblooded Sorc to get Mage Armor (do whatever, I picked Undead and Gold Dragon as some kind of spirit of a dead dragon inside of him), then lvl 2 Scaled Fist Monk (uses cha as AC), lvl 3 Warrior of Holy Light Paladin (which I like a lot of what they get). 7 Str 16 Dex 15 Con 13 Int 7 Wis 19 CHA

The Divine Grace Pally bonus to saves from your CHA mod should offset all the bad stats. With Crane Style and Fighting defensively, Dodge feat etc, it really adds up AC fast. I havent seen how difficult it is to get scrolls/potions (since Im only level 3)from the Brew Potion/Scrollmaking skills so could be Sorc isnt even needed? The bomb thing is you get stuff like Use Magic Device, Persuasion checks etc as gravy on this build and Charisma just makes it all go. I also took the regional background that gives dueling sword proficiency. It does shit damage right now, but I dont care...I just want things swinging at him and missing everything. Once I get Smite Evil etc later on it should more than hold its own on important fights.

Even at lvl 3 his touch AC is something godly like 23-25 in combat I think and I havent even gotten the feat that adds AC from the dueling sword yet.
You can make retarded ass AC characters in Pathfinder.

I had a level 5 (2 Monk of the Iron Mountain, 3 Tower Shield Specialist) pen and paper char I had made for a campaign, with something stupid like 37ac and 42 or something when fighting defensively.
 

Genjiro

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Never played it in pnp, cant imagine how long it would take to do combat rounds if they are anything like this.
 

Armadon

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I decided took dick around and make my own class. I took a sword saint and removed spell strike and the spell book and replaced it with monk unarmed progression and flurry of blows. Holy shit is this a lot of fun. It's a walking glass cannon. It's whoever hits first wins. Usually I have to let the paladin engage first to build some type of aggro and then move in for killing blows. I figure it will be really gear dependent later on to survive. I call it the unarmed saint.
 
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Nirgon

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I killed that big water elemental and think I'm good now. The pride comes before the reroll.
 
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krismunich

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I love this game really. But boy this is the one game I wish I had more inventory space and more storage. Named weapons, consumables, hundreds of items that looks like they are questrelated or relevant. My inventory looks a japanese student flat in Tokyo all the time.
 
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Burns

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I love this game really. But boy this is the one game I wish I had more inventory space and more storage. Named weapons, consumables, hundreds of items that looks like they are questrelated or relevant. My inventory looks a japanese student flat in Tokyo all the time.

The storage chest in your room (in your base) has a limit?

If you want to carry it all around with you, there is a mod for that (increase weight limit by X).
 

Droigan

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I got topside this time and got a few more followers. Pally is my tank. Camellia is interesting since her alignment is "unidentified" I assume there is something with her story that will come up.

Then I got Ember and she certainly got a very strange starting story I want to know more about. Then Woljif. I really liked having another melee DPS. If for nothing else to utilize loot better. But don't like him as a character so far.

Lann is 3x dps of anyone else, so he is in by default.

Then I met Nenio. Just by her opening, I like her more than Woljif.

With me as a sorc summoner, I just feel like I have too many casters. I get lots of named weapons, but nobody uses them since Pally = longsword and Camellia is rapiers.

Thinking of restarting again for the last time. Going as Bloodrager Primalist with a focus on dual wielding weapons. 3 people in melee range, 1 pet (Lann), 1 longbow, 2 casters. Neino can be replaced by a cleric since I assume I get one of those eventually.

Or can I respec my character in game and change everything including class? I wouldn't mind restarting since I am only around 2h in, which I can probably reach in an hour or less skipping dialogue that I know now.

PS: Trip on pets is so good. Currently have two leopards in the party, one with bully line (extra trip) and they are like a moving grease with DPS attached to it.
 
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Burns

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I got topside this time and got a few more followers. Pally is my tank. Camellia is interesting since her alignment is "unidentified" I assume there is something with her story that will come up.

Then I got Ember and she certainly got a very strange starting story I want to know more about. Then Woljif. I really liked having another melee DPS. If for nothing else to utilize loot better. But don't like him as a character so far.

Lann is 3x dps of anyone else, so he is in by default.

Then I met Nenio. Just by her opening, I like her more than Woljif.

With me as a sorc summoner, I just feel like I have too many casters. I get lots of named weapons, but nobody uses them since Pally = longsword and Camellia is rapiers.

Thinking of restarting again for the last time. Going as Bloodrager Primalist with a focus on dual wielding weapons. 3 people in melee range, 1 pet (Lann), 1 longbow, 2 casters. Neino can be replaced by a cleric since I assume I get one of those eventually.

Or can I respec my character in game and change everything including class? I wouldn't mind restarting since I am only around 2h in, which I can probably reach in an hour or less skipping dialogue that I know now.

PS: Trip on pets is so good. Currently have two leopards in the party, one with bully line (extra trip) and they are like a moving grease with DPS attached to it.

Pathfinder guild guy (the one that sells you mercs) can respec you. First one is free. Not sure if it is a full respec, since I have never used him, as I use a mod to respec, instead.

P.S. Pally can select a pet at level 4, then you can boon companion. Since Selah is bad dps anyway, you can keep Lann pure and not sacrifice his dmg for a pet.
 
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Urlithani

Vyemm Raider
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I got topside this time and got a few more followers. Pally is my tank. Camellia is interesting since her alignment is "unidentified" I assume there is something with her story that will come up.

Then I got Ember and she certainly got a very strange starting story I want to know more about. Then Woljif. I really liked having another melee DPS. If for nothing else to utilize loot better. But don't like him as a character so far.

Lann is 3x dps of anyone else, so he is in by default.

Then I met Nenio. Just by her opening, I like her more than Woljif.

With me as a sorc summoner, I just feel like I have too many casters. I get lots of named weapons, but nobody uses them since Pally = longsword and Camellia is rapiers.

Thinking of restarting again for the last time. Going as Bloodrager Primalist with a focus on dual wielding weapons. 3 people in melee range, 1 pet (Lann), 1 longbow, 2 casters. Neino can be replaced by a cleric since I assume I get one of those eventually.

Or can I respec my character in game and change everything including class? I wouldn't mind restarting since I am only around 2h in, which I can probably reach in an hour or less skipping dialogue that I know now.

PS: Trip on pets is so good. Currently have two leopards in the party, one with bully line (extra trip) and they are like a moving grease with DPS attached to it.

If you want something ridiculous get the slumber hex on Camellia, and run double Slumber with Camellia and Ember. Only thing immune to it is undead, elementals, dragons, and higher level demons.

Evil eye with Ember is also an MVP ability because it reduces AC, attack rolls, or saves by -2 (even if they make the save, it still lasts for 1 round)

You can shut down a lot of fights just by putting 1-2 mobs to sleep. If they're in melee all your people will get free attacks when they try to stand up. I dropped the Vrock you can summon in Market square by putting it to sleep and having 4 melee simultaneously coup de gras it at the same time.

If you get Camellia Ice Plant hex for armor, then go crane style she can tank pretty good too. You can also get weapon focus: rapier and then take slashing grace to add her dex to damage and she becomes a bit better.

Lann is my MVP also. If you put mage armor on him, I have him sitting at a 25-27 AC, and with Monk speed he can spot tank and block in case any mobs get near the casters (he has snap shot or whatever let's him shoot without provoking AOO's).

Lastly, try Bloodrager on Seelah. One bloodline gives her more AC, and another let's her move normal movement speed in heavy armor.
 
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Jozu

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Dragonborn Scion is pretty tight. Early on still but having much more success than w Sword saint.
 

Nirgon

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Ya without even being a D&D theorycraft master I took slumber. My sanctified slayer loves coup de grace when it succeeds. Any best way to increase the odds of that succeeding? Like, I think, fort debuffing the enemy or something?

Edit: I see evil eye was mentioned. I'll peep that.
 
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Burns

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Ya without even being a D&D theorycraft master I took slumber. My sanctified slayer loves coup de grace when it succeeds. Any best way to increase the odds of that succeeding? Like, I think, fort debuffing the enemy or something?

Edit: I see evil eye was mentioned. I'll peep that.

Spell focus, greater spell focus, spell pen, and greater spell pen. The nice thing about getting spell focus on CC line early, is that you can apply those talents to evocation, later in the game with a mythic talent.

Also, Grease/web/shout with Selective Spell meta on your melee is recommended CC by the meta-gamers.


Edit:
NM, just checked, Slumber is a will save only, and not checked against resists, so Focus/Pen talents don't work. It looks like the only thing you get, talent wise, is a buffed slumber hex at level 10, that allows you to spam it on the same target.​
There are a few spells that can reduce will save (wisdom). Example: Contagion (Arcane 4, Divine 3), Bestow Curse (Arcane 5, Divine 3), Prayer (Divine 3)​
 
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Nirgon

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Aight coo that will get sleep to land better. Then I need to get reduction to fortitude saving throw on enemy.
 

Burns

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Aight coo that will get sleep to land better. Then I need to get reduction to fortitude saving throw on enemy.

Looked it up in game, and I was wrong, so edited my post a few times. Dunno if I got it done before you read it.
 
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