Doesn't really matter if it's a follow up to BL2's DLC if a lot of the people who made BL2 are long gone. The crew that made BL3 also made this, and after what an absolute shitshow that game's writing was I'm still skeptical about it even being worth a rental.Except this new game is being based off a DLC for that 10 year old game so comparing it to a game this one has very little to do with, 3, makes far less sense than comparing it to the one it is being based off of. It's not that I don't get why they would compare it to 3 but it does come across to me as shill-speak, it might be better than 3 but it sure as fuck doesn't compare to 2 or even the DLC it is based off of or else that would be the comparison they would be making to reel in older fans and get the hype building. It's just my opinion but I seriously doubt that the majority of people interested in playing this did not also play Borderlands 2 and Tiny Tina's Assault on Dragon Keep, this is an attempt to reinvigorate an ailing franchise by utilizing one of it's stand out moments so the lack of comparison to that stand-out moment is a little telling. Then again, that's just my opinion.
Yup I am enjoying it so far, little basic but that will change once I get more levels.Rofl this Smurf quest. Such a silly fun game so far. Great to play something corny after ER
Decided to end the session after 30-60 minutes because of random periods of screen freeze for no apparent reason.
Don't know what the issue might be, tried googling and i do see reports of screen freezes/lag spikes/etc but those results are all for PC.
i'm playing on the PS5, in split screen co-op but i dont see why that would be an issue.
I've had no issues with DX12, though I feel the game gets lower fps (1440p / ultra) than I hoped on a 3060ti, but gameplay has been smooth.
Hrmm no performance issues aside from the texture pop in on first load, I limited my FPS to monitor refresh rate and lowered things you never notice like fog.At 3440*1440 Ultra on a 2080 I went from like 30fps to 55+ when I switched from dx12 to dx11.