Mr Creed
Too old for this shit
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Paths look good but the question is can they keep up with player content consumption? Even more so while trying to cater everyone in 6 directions... I cant think of any game that did keep up even with simple level and raid for +gooder stuff, let alone several other avenues of player interest. Unfortunately this fairly important question wont be answered until they release the game, until then it'll be hype train all the way. This also loops back to the question if being a game people just transition through is good enough, if that is what carbine is building, or if a result like that would be unsatisfactory to them as developer.
They have alot of features that promise entertainment, they probably think they'll buy themselves 6-12 months from release until players exhaust what is available and plan accordingly. Then after 6-8 weeks players have used up that "year" of content and the issues start. Look at, well, any MMO the last decade for examples.
They have alot of features that promise entertainment, they probably think they'll buy themselves 6-12 months from release until players exhaust what is available and plan accordingly. Then after 6-8 weeks players have used up that "year" of content and the issues start. Look at, well, any MMO the last decade for examples.