And now my Watch has ended...
- 13d 15h 28m
Looks like Zygor's got it's leveling update for classic. Now has much smaller guides for one to two levels per area.
im really enjoying guidelime, its free (not sure if zygor is or isnt) but it didnt take much to set up and theres alot to customize if you wish, and so far the 12-21 profile was amazing and now im 28 and almost done with 21-30 and its been a breeze really takes a little of the pain out of the grind when its this efficient.Looks like Zygor's got it's leveling update for classic. Now has much smaller guides for one to two levels per area.
You're confusing two different things. Lobbies have nothing to do with it, and nobody is asking for a single player game. Try to understand the basic argument before labeling it "crying"I don't understand why everyone is crying about areas being populated... was it not a lot of you's complaint that WoW turned into a single player game with a lobby for dailies and no player interaction? But now when Classic comes out and there is player interaction and people around doing things, you wish it was a single player game with a lobby for dungeons?
Yeah, it's way slower than I remember. It almost feels slower than vanilla Everquest. I don't remember ever feeling like WoW leveling was slower than EQ's when I played WoW through Beta and at release. Maybe we're just old.Yeah leveling in this game certainty is even longer than I remembered. It really makes getting to 60 actually feel like an accomplishment. Well I guess until you abused the shit out of layering and cheesing out 10 man raid dungeons with 7 mages like ultra fags.. but for most of the playerbase.
Out of curiosity, what level did you get to? And at what point did you start feeling exhausted/burned out/bored?im out of gusto, i dont think i wanna play anymore! ill give it a few days. I think my time in MMO's has come to an end.
In Vanilla, they were opening servers as fast as they could.The complaint is that these servers have several times the amount of players the most populated vanilla servers did, but the gameplay was not changed in any way to account for it. Things are overcrowded to the point of inability to do basic shit within the game.
Yeah, they really messed up the release of servers. No one is gonna join a new 'dead' server.In Vanilla, they were opening servers as fast as they could.
Here, they are deliberately refraining from doing that, because they are expecting Classic to turn into a semi-ghost town in a month.