Yea, apparently after patch 7.3 they were nerf to be equal to rare gear of whichever level you are at, so not as good as they used too be, bummed!Some of them were always fucked up with the ilvl thing and between expansion levels. Like 90 the stats were still MoP level despite moving on to WoD. The revamp probably made them worse.
Yea, apparently after patch 7.3 they were nerf to be equal to rare gear of whichever level you are at, so not as good as they used too be, bummed!
I'm all for tuning but is this the laziest tuning they have ever done?
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Blizzard should make N'Zoth a real real big baddie, big spooky guy, big fella that exists in several planes of existence.
So many planes of existence that he actually exists in every blizzard game at once, leading up to his eventual reveal in WoW. I mean he could fit in almost every single Blizzard game as it is, except maybe Overwatch but I'm sure they can figure it out. Imagine fighting servants of N'Zoth in Diablo, or destroying zerg (cause lets be honest they're just little nzoths), or a special hearthstone event.
Come on lets go. We already did Deathwing, the "boss that is actually 2 boss encounters". Now lets face N'Zoth, the boss that is actually a boss in every single fuckin blizzard game
also I'm high
Yea, apparently after patch 7.3 they were nerf to be equal to rare gear of whichever level you are at, so not as good as they used too be, bummed!
Obviously this was the correct fix to Rising Sun Kick being too weak27% nerf to blackout kick, WW getting dumped on. RIP.
27% nerf to blackout kick, WW getting dumped on. RIP.