That is assuming your recruit does not go full-retard upon upgrading from one quality tier to the next.It takes like, what, a week to level a 90 up to 100 epic once you already have an A-team? Just recruit your squad from the inn bench the extras.
Last Highmaul raid mission (Jan 1st! New year start!), I had all 6 counters, 1 racial bonus, Blook's bonus, plus 1 High Stamina. At the moment, I'm finishing my lineup (half my staff is 645), then I'll push them all to 655. To be sure.PSA: Master Plan now shows you if you have an answer to the Highmaul Raid missions. It'll show your optimal group comp and if they have all the counters they need.
Yea, and once you all have maxed epics except the one, Master Plan will happily put the fastest XP gain for that one up top.It takes like, what, a week to level a 90 up to 100 epic once you already have an A-team? Just recruit your squad from the inn bench the extras.
I know there are a few videos floating around about how to predict quake's fire pattern. It seems random to me but people claim to have figured it out.So, last night, a guild run of 17 brought in two tanks and a dps for Mythic Twins. I was one of the tanks (660 ilvl). I was assigned to Phemos and got absolutely fucked up by WW/Blaze positioning for the first few pulls. Then the RL politely fired me and swapped the other tank in. Pretty much same issue, although we had been sharing notes and he did slightly better.
Anyone with any experience able to confirm that dodging blaze + moving Phemos is actually kinda tough? I felt like a huge scrub; first time in WoW being fired from a role. That being said, I kinda suspect the mechanics for that fight need more than 3-5 pulls for practice?
I'm not sure about speed, but it does a 120k damage DOT for every stack which is fucking brutal. The Phemos tank is already getting WWed, now hes burning alive, and WW + fire really makes it tough for the healers to get over to save him.It definitely looks like the flames move faster on mythic.