And so this chapter ends, and a new one will begin again with some future spyware that is in 100 games before anyone notices.
Civ4 is still my favourite of the civ games by far
The problem with AI in almost all these games is that most of it is still manually written branching logic, even if it is complicated. Some deeper learning techniques would go a long way. Some company should create a way of having the game record the details of a match, send it back home, and throw it in the machine learning bucket and use that data to improve the AI in later patches.
I haven't played a Civ game since 4, really, for this reason. I played 5 but the AI is clearly just not up to the task of handling the more advanced systems the games constantly come out with. Its a weakness that has been around since forever, but as these games grow more complex it gets worse and worse. Moving around stacks of doom, for example, was just simpler for it than individual units where terrain matters far more.
No matter how nice a new Civ looks, I don't buy them for that reason--because what Civ needs is not a change to the systems, but a major overhaul of what is under the hood. Until I hear people praising the AI in one of these games, I'm pretty much done with them.
I really hope the kind of machine learning will help with these games. Anything so the AI players you face feel more intuitive and experienced.
Now that Red Shell is gone, picked up Civ 6 (Vanilla) for $20. Very interesting differences from the traditional formula. I've read some conflicting (patched?) info on Districts. Should you bother building them all together between several cities? IE: I have four cities in a "cross" that have all their districts in the center. Is this a "bad" thing or "depends"?
Also, anyone purchase and play the iPad version?
Thank you both for your response. It would appear I have been using out-dated information. My only regret is that I can't move districts once built. Didn't realize I had the perfect city for Ruhr Valley until I got the tech (first play through) and my Industrial district was far away from the river I settled on. Live and learn.
Does the expansion add anything worth while?
You'll learn that that there are more obese female rulers than you've ever heard of.
Yeah, every six months I try to load up a game. Then realize how astoundingly horrid the AI is and have to revert to Europa Universalis.I haven't played a Civ game since 4, really, for this reason. I bought 5 but the AI is clearly just not up to the task of handling the more advanced systems the games constantly come out with. Its a weakness that has been around since forever, but as these games grow more complex it gets worse and worse. Moving around stacks of doom, for example, was just simpler for it than individual units where terrain matters far more.
No matter how nice a new Civ looks, I don't buy them for that reason--because what Civ needs is not a change to the systems, but a major overhaul of what is under the hood. Until I hear people praising the AI in one of these games, I'm pretty much done with them.
I really hope the kind of machine learning will help with these games. Anything so the AI players you face feel more intuitive and experienced.
Yeah, every six months I try to load up a game. Then realize how astoundingly horrid the AI is and have to revert to Europa Universalis.