Exactly this and what Famm said. This card has been an issue twice and will always be a problem for them to work around. Just nerf the hell out of it and move on. As slow as they are to swing the bat, everyone that wanted to play that deck got their time in. Moving on time just like with miracle rogue.Warsong nerf is only partly to do with current patron really. It's largely aimed at future sets/expansions being limited in minion design because of warsong giving them charge. It's just the nature of the way they've made the game (no interaction when not your turn) that requires very, very tight control over charge minions in general.
You mean 16x Druid, Warlock, Paladin?Seems the timing is about right to give qualifiers heading to the world championship time to figure out what to play instead since all of them were going to be playing it.
I understand that the card had to be nerfed but they had to go to the extreme and make it so that it is completely unplayable? They might as well have deleted the card. Lots of good suggestions have been made to tune down the card from this thread alone but Blizzard had to go all the way and nuke it from orbit.Exactly this and what Famm said. This card has been an issue twice and will always be a problem for them to work around. Just nerf the hell out of it and move on. As slow as they are to swing the bat, everyone that wanted to play that deck got their time in. Moving on time just like with miracle rogue.
Compare WC to Leokk now. Same mana cost, 1 less health, same effect except Leokk's is unconditional while WC only affects small subset of charge minions. Changes like these show the amount of thought that the developers put into the game.The issue with charge aside, I don't know why they went for 2/3 for 3. That places it firmly in the territory of never being used ever. It could have easily been a 3/3 or even 3/4 given how limited the bonus is, but instead it's just another waste of a card slot that winds up making arena warrior even worse than it already was.
Control Warrior says helloYou mean 16x Druid, Warlock, Paladin?
It works that way with all (I think) cards that change your hero power, like with priest you can heal then play shadowform and immediately plonk something with the new hero power.Control warriors everywhere already, I think people are already ditching Patron. Does anyone else think its fucking bullshit that Justicar Trueheart resets your hero power? So you can use it twice in one turn. The four armor every turn is bad enough, when its late game he shits out six fucking shield points in one turn plus a 6/3 body. Everyone's been begging for a slower meta, I have a feeling it will bore them all to shit.