Pathfinder: Wrath of the Righteous

Razzes

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Just finished this game as a lich on core. Great game, better than Kingmaker imo. Crusade management was way less tedious than kingdom management with all the advisors bs and dice rolls for events. The highlight of wotr for me was act 3 when your build come together (minus the mythic power) and the encounters are challenging. Mythic powers are really cool but made the gameplay really volatile in act 5. As a lich you get absolute death toward the end of the game and you can basically one shot any boss if they fail a will save (and your DC is really high late game). The bosses can also wipe you pretty fast and your defensive buffs like protection from energy don't do much anymore. It feels like you either take no dmg or die right away. That wasn't as fun for me, in particular the last boss was just a complete mess.

But my main gripe about this game is the same as with kingmaker: having to stack 100 buffs to fight 10 filler encounters per map and like 3 challenging encounters. Some maps are big, and you have to buff 2-3times to clear the map. That's way too much buffing and way too much afking through encounters. I much prefer Divinity design with no filler encounters and less buffing.
 
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velk

Trakanon Raider
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But my main gripe about this game is the same as with kingmaker: having to stack 100 buffs to fight 10 filler encounters per map and like 3 challenging encounters. Some maps are big, and you have to buff 2-3times to clear the map. That's way too much buffing and way too much afking through encounters. I much prefer Divinity design with no filler encounters and less buffing.

I used a mod for increasing buff duration just to avoid that in Kingmaker. In wrath though, enduring and greater enduring spells should resolve that 100%.
 
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Razzes

Trakanon Raider
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Fuck... I completely ignored that mythic ability. Not gonna lie i was pretty overwhelmed and didn't read every ability. That's a game changer. Hmm but can you make round/level spells 24h with that?
 

goishen

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Believe so. At least that's what all the youtubers who cover this game exclusively are saying.
 
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Burns

Golden Baronet of the Realm
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Fuck... I completely ignored that mythic ability. Not gonna lie i was pretty overwhelmed and didn't read every ability. That's a game changer. Hmm but can you make round/level spells 24h with that?

Only the MC Lich/Arcane and Angel/Divine with a combined spell book can make round/level spells into 24 hour buffs at ~level 16. The min/max builds still skip those two mythic abilities (if you were going to replay on higher difficulty), since it is just a convenience, and not extra damage.

As and alternative, you can use the ToyBox cheat mod to add one or both of those 2 abilities to every character, since again, it gets incredibly tedious resting every 3 to 4 fights to get needed buffs (and spending the time rebuffing).
 
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Chanur

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My Paladin angel was crazy powerful. I only recall having to really buff up for a few encounters. Mostly optional bosses or the stupid broken mythic crystal and this one particular mythic demon that shows up twice and could bitch slip any demon lord in the game.

This is on normal though.
 
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Burns

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Played on hard with an Angel/Cleric combined book and needed to have full buffs up for everything except the most basic of trash fights. There were a couple fights with full or heavy dispels that were super shitty.
 
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Shmoopy

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Fuck... I completely ignored that mythic ability. Not gonna lie i was pretty overwhelmed and didn't read every ability. That's a game changer. Hmm but can you make round/level spells 24h with that?

Yeah Enduring and Greater Enduring spells is required for any buffer. Majority of buffs can be 24 hours.
 
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Nola

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Can any class/build become a lich or certain ones can be one? Bought the game over a year ago but never got into it due to other games and has been on my radar to start playing it. Wondering which class/build would be the best for a lich. If so anyone has a build/guide for a lich?
 

Burns

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Can any class/build become a lich or certain ones can be one? Bought the game over a year ago but never got into it due to other games and has been on my radar to start playing it. Wondering which class/build would be the best for a lich. If so anyone has a build/guide for a lich?

Any class can be any Mythic path, but the Lich and Angel interact with a few classes stronger than others (the spell books can combine to give a base casting level of 40, at cap). You do have to unlock all but the Angel/Demon path, though. Played the beta blind, and unlocked Lich by just exploring, but they can be missed.

For builds:

The Neoseeker guy has a good collection of min/max builds, if you want to play a higher setting or want easy mode on lower settings. Normal is kinda forgiving, so it can be fun to go into it little blind, or use a non-min max builds. There is an in game respec, and mods with a more robust respec, if you make a mistake.​
Reddit sorted by flair is good to find ideas on a wide selection of builds:​
If you really want to just do build ideas, the following PnP guide is good (also nice summery on each class):​
 
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velk

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Only the MC Lich/Arcane and Angel/Divine with a combined spell book can make round/level spells into 24 hour buffs at ~level 16. The min/max builds still skip those two mythic abilities (if you were going to replay on higher difficulty), since it is just a convenience, and not extra damage.

As and alternative, you can use the ToyBox cheat mod to add one or both of those 2 abilities to every character, since again, it gets incredibly tedious resting every 3 to 4 fights to get needed buffs (and spending the time rebuffing).

If you play on the highest difficulties, no-one other than the main character is going to be doing damage anyway, so there's no reason not to increase convenience factor by a thousand times. Zero judgement on cheating them in though, life is way too short to apply 60 buffs every encounter.
 
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Burns

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If you play on the highest difficulties, no-one other than the main character is going to be doing damage anyway, so there's no reason not to increase convenience factor by a thousand times. Zero judgement on cheating them in though, life is way too short to apply 60 buffs every encounter.

(For Hard) My two fully buffed (by Angel/cleric & Brown Fur Arcanist (Dragon form 1/2/3)) pets were the MVPs for consistent damage and tanking. Sure, the MC could spike the damage, but the pets were always there, chewing shit up, never needing a rest (mostly).

The rest of the party was full respeced, so they could make headway on most things, outside "boss" encounters.
 

Nirgon

YOU HAVE NO POWER HERE
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Finally finished it no spoilers. Some of the ending text definitely indicated I didn't find or do a few things. But I felt like I did tons and had nothing left in my logs.

Doing evil and kill everyone possible play through sometime later.

This one might be the new king of rpgs here, and for a long time.
 
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Ome

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Also just recently finished it and while I think it was a great game I really wish the ending had a little more to it.
 
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Nirgon

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Also just recently finished it and while I think it was a great game I really wish the ending had a little more to it.

As far as meaningful endings, angel very very end game spoiler

I got to do a final battle with Deskari to kill him for good after throwing Areelu in the Vortex



Evil/Core rollup, I have a blight druid. I'm getting through but the summons are big time whatever.
 
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velk

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My Unfair run is, uh, not exactly progressing smoothly.

I have become intimately familiar with the 'reload' function ;p

Honestly I think I would have preferred them going with the 'Everything has 10x as much health' approach, rather than the 'You need a 20 to hit, also it has undispellable concealment, coz fuck you' approach where you get to watch your character whiff 30+ times in a row.

Witch is an MVP here I think, protective luck is invaluable and evil eye being effectively unresistable means you can gradually chip away at things.
 
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Nirgon

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I'm not min maxing and core even with all the protections, shields, you name it is save scumming a thing or two due to npcs critting for more hp than the tank has hp
 
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reavor

I'm With HER ♀
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Soloed the game on core with a summoner specialized wizard (thassolonian specialist) on Azata path. Start of Act 1 was tough, basically until you can start summoning outsiders, then the game gets significantly easier. Act 2-4 were basically a breeze, even able to beat playful darkness and pathetic imp with a lot of reloading. Act 5 got ridiculous boss fights again, where they can one shot my character, and also override immunity to fear spells etc. The only fight I had to go down to daring on was the Laughing Caves fight. A lvl 60+ demon with broken abilities, + 2 lvl 50+ demons and a lvl 30 in a very enclosed space. Absolutely ridiculous. Overall a good game, but story-wise I prefer Kingmaker
 
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Nirgon

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Describe some of your summoning because those nature mites couldn't hit npcs and died in one hit for me early game on core. How often did you full rest?
 

reavor

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Well you dont use summon natures ally for one, summon monster is better. Then with augmented summoning and improved summoning the dogs and wolves do a decent job at the first levels, but yeah takes a ton of rests the first few levels. Probably like 10 rests in the shield maze alone. Later on not so much, in dungeons like the ivory sanctuary or the ineluctable prison maybe 2 rests
 
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