You're a fucking idiot. Dishonored 1 and 2 aren't great games by any stretch of the imagination. Even if you liked the story line (Which I didn't) or the setting (Which I didn't) it still suffered from poor control and UI/Combat in my opinion. And yeah, after playing games that had effort placed into them to the point we saw epic design, fluid game play, fantastic stories, great combat, and fantastic world building and atmosphere, color yourself shocked seeing more mediocre shit releasing a month or two after it will get the snub because I saw, once again, what game design/publishing can do when they actually work their asses off and know what they are doing.
But hey, your next copy paste Assassin's Creed is around the corner in Egypt. Where people talk about not wanting to wait to explore Egypt, when you aren't exploring jack shit that is noteworthy when compared to real exploration like where Egypt belongs (A game like Tomb Raider).
And now on the internet I see people comparing Prey to Bioshock, system shock, etc. No. Not even fucking close. The level of world building in those games made them what they are. The world building in Prey is garbage compared to seeing something like this in Bioshock Infinite.
Or This...
In fact, those two segments have more effort put into them than Arkane has thrown together in 6 weeks of meetings about what to cut and why due them thinking a player won't care about it. Bullshit. Players see it. And it's this type of awesome that makes games stand apart. It's why this game and the games such as Dishonored and Dishonored 2 could have been about a thousand times better than what they were.
The only idiots living in opposite world are one's that would play Horizon, Zelda BOTW, Nier, and then go back to this mediocre hap hazard effort they call a game.