Strife - 2nd gen MOBA

Nidhogg

Molten Core Raider
1,484
88
Keys wont be here for another week or two, sorry. Currently our MM isn't implemented yet, and we're implementing that before we hand out more codes. Sit tight, I got all your PMs and will dole them out soon as I get em =)
 
21
1
Keys wont be here for another week or two, sorry. Currently our MM isn't implemented yet, and we're implementing that before we hand out more codes. Sit tight, I got all your PMs and will dole them out soon as I get em =)
Thanks for update Nidhogg.
 

Xexx

Vyemm Raider
7,453
1,655
Keys wont be here for another week or two, sorry. Currently our MM isn't implemented yet, and we're implementing that before we hand out more codes. Sit tight, I got all your PMs and will dole them out soon as I get em =)
Awesome.
 
I agree, Demigod was fucking awesome and was trying to do cool new shit with the genre. I loved how you could spend your money to upgrade minions and your base stuff.

Someone needs to expand on those ideas and carve out a niche market for themselves. Noone is going to be beating LoL and DOTA2 at their own game. Just like how no MMO that tries to be wow is going to dethrone it or even come close.
sounds a bit like the old Tides of Blood map for WC3 where you could spend your money to buy workers who could build a variety of buildings that allowed you to spawn additional creatures, was pretty hard to convince people to pool money for that instead of hording it to buy items for their heroes but once you got your main base or outpost outfitted it left the other team in a bad spot and usually a win for your team
 

Sulrn

Deuces
2,159
360
AoS did the same thing. As well as stealing a few item/heros from Hon, I think Dota needs an AoS/ToB map.
 

Nidhogg

Molten Core Raider
1,484
88
I just sent out the batch of keys I was given to the people that PM'd me. If you want in for the next patch PM me and I will see what I can do. Grats to everyone that messaged me, see you in-game!
 

bayr_sl

shitlord
715
0
I played a game as the buzz lightyear lizard guy and destroyed. The UI is kind of all over the place and took me some time to figure out, I don't get the aversion to a regular scoreboard that you can see at a glance. Hero picking before the game is kind of weird. I wouldnt mind a random option since I don't know any of the heroes anyway. And can you play with the same heroes on your team? Also minimap on the wrong side.

I had fun in the game I played though, I can't say the same about Dawngate, and League puts me to sleep
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
7,948
7,139
Electric space cat wizard is fucking amazing.

I like a lot of the mechanic choices they made with regards to last hitting and how inhibs work. Art style is neat. Not sure how to get more pets quite yet.
 

Pyros

<Silver Donator>
11,071
2,267
Played a bit, taking a break to eat but I think I'll play some more after, it looks pretty alright. The tutorial was really nice, voiced and shit, was like the dota2 tutorial. The UI is a bit confusing at first but mostly fairly good, not sure where the scoreboard is though if there's one(can see your own stats, don't know about others), might be a key I'll check the bindings. Shop could be bigger, feels a bit too packed with the current size and the amount of filters and shit, however fairly easy and intuitive to use, you either search by name, filter by item type(power, lifesteal, movement etc) or by item category(which is kinda the same but more general, attack items, tank items etc). The courier is a nice addition, less traveling back to base compared to lol(they also can't be killed/are personal, so no dota griefing), consumables having their own item slots so you can always have them+your regular items and it even has "endgame" consumables that cost quite a bit but heal instantly(not a whole lot though but eh), boots also have their own slot and every upgradable boots has an active ability which is nice. In terms of items, it seems to pull more from dota than lol. There's a lot of active items, and a lot of the dota ones, there's a sheepstick, a "blink"(it's boots actually), boots of travel, phase boots, a nuke(also in lol), a shiva(also in lol), some invuln item similar to lol hourglass or whatever it is now since they split it from zhonya like 2years ago when I quit and so on. Many many different actives, a lot of which aren't in lol, so items are more important.

You can also customize the items via out of game ressources you gain from playing matches, haven't looked into it much but the way I undersood it, you don't really make the items much better, however say you combine a +10power and +50health item into something, you can customize it so you use a second +10power item in the recipe, to get additional stats in the item(but it costs more since you still have to buy that +10power item). Looks interesting. You also get pets instead of summoners/runes, pets can be upgraded and you can buy different pets for different roles, they come with 2 actives and 1 passive out of 2 different ones, you get the usual jungler pet, caster pets, tank pet and so on but also for example an assassin pet with a shroud active.

Game itself plays relatively good but very lolish, no turn rate, castpoints/attackpoints looked roughly all the same for every hero I've played, they went with grass instead of shorter vision/complex trees so the map is similar to lol, other than baron and dragon being reversed and I didn't see any buffs but I haven't really done much in the jungle. It seems rax/inihibs don't respawn, but they also don't seem to provide additional creeps, they however reduce the defenses on the throne. Gold is shared in a weird way, you need to last hit but if a teammate last hit, the gold is split(with a bonus to compensate, so like solo creeps a 34g but shared it's 20g each I believe), means supports aren't really supporty since they get a good amount of gold and carries don't really get as much gold. Does mean supports get to last hit in lane though. Don't know if I like it in terms of not farming the carries as much but need to play more.

Skills were very lolish, low cd, low costs, short range(mostly), fairly low damage/cc durations, most of it is skillshots. You also get out of combat increased regen so spamming in lane then hiding for 10secs seems like the way you want to lane.
 
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Everything Pyros said was pretty spot on. I don't know if it was just me, but playing the melee based heroes felt a bit more clunky then playing the ranged (did two of each). The ranged had nice quick target switching and orb walked nicely. The two melee I tried felt really sluggish when switching targets and the auto's seemed very low range even for a melee.

I really like the looks of the pet mechanic as well. Sort of a more flexible summoner spell that can really customize your play style for that game.
 

Pyros

<Silver Donator>
11,071
2,267
Am I just retarded? I couldn't find where to start a game anywhere after the tutorial...
Well you click Play, select a hero/pet, then Find Match at the bottom right, so I guess retarded might be accurate in this case? ^^

Played a few more games, played the melee assassins or whatever they are, they weren't very tanky but also kinda had shit damage so was pretty bad. In retrospect I'd probably change some stuff like items, blink boots seem vital to get out of shit especially the one with the backstab since you don't have a blink/charge, just a blink strike so you can't get out of shit. The other one I played with a sword and a lot of short cooldown(kinda like Riven) was better, felt tankier, his ult is a nice aoe CC and he gets 2 movement skills with a non targetted charge(so can use it to escape as well) and a short movement speed burst, felt much stronger. I think the backstab guy maybe I need more damage items the damage looked like shit considering the squishiness and the lack of sustain, it's not like kat or akali in lol terms where you blow all your shit, kill a guy and it instantly reset most of your shit so you can kill another etc. Or maybe it is but need better gear, hard to tell.

Also inhibs/rax look kinda shitty. In LoL and Dota both, when you take a lane you get a huge momentum in terms of pushing due to that lane constantly pushing in, but as far as I can tell this doesn't happen here so it feels fairly pointless other than the massive gold boost(which I guess is something, it's like 1200g per person I think so it's like really a lot). Not sure I like that.

The F2P aspect I also don't know, not too sure what you can buy with gems other than additional chests and skins/colors. I won all my games and opened 4-5star chests everytime and they seem to yield about 5-7 of the crafting thing and pet food and 2-3 of the other rarer crafting shit(for upgrades), you need 40pet food to increase 1lvl, 9lvls per pet and there's like 7pets, that's a lot of grinding, I wonder if you can unlock them otherwise. At least heroes are free, for now, not sure what they'll go with eventually.

That's the biggest downside though, early beta and all but basically there's not enough heroes obviously, they need like 3-4times what they have now for the game to be interesting.

Anyway fairly decent game, bit surprised since I expected a lot worse. It is done by S2 though apparently(found out when I logged on the forums) which I guess makes sense, they had decent expertise from HoN. They're already planning for replays, ingame guides like dota, that kind of stuff, it feels like a serious game even though I don't know about it standing a chance against lol or dota, but it might get a decent enough following kinda like Smite.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
7,948
7,139
Vermillion? More like 5-million~ Lol'd pretty good at that. Forgot how much flavor and ridiculousness the global voice stuff can add. Not sure how I feel about Vermillion in general though, 2 passives leads to a lot of attack move boringness, and his E doesn't seem to extend his range hardly at all.

Really digging it so far. The way they handle last hits is a nice way to ensure supports aren't going to be vastly under fed come mid/late game, and it really opens up a lot of different laning options. I wonder though, does the jungle gold get split as well, or is that all solo?