DoctorSpooge_sl
shitlord
What do you miss by not talking to party members? I definitely haven't been doing it, but I'm only 8 hours in. Can probably start over and get to the same point twice as quickly if necessary.
Hmm, alright. I was encouraged by the response this game got here, but for once my evaluation isn't at all congruent with my RR bros. I don't care for the way equipment is handled, the battle system seems like a step back from Graces and Xillia and I can't stand the way the seraphim system hampers party configuration.Optional side quest are updated/learned by talkin to whoever is following you at the time - Alisha or Rose or whoever - you can start up a convo and they will have options that tell you whats going on - Likewise its good to rest at Inn's periodically since they also give you some things every now and then. My thing is i wantAlisha in my party and not Rose, im also curious on the blue Valkryie shit in the game as well and how to obtain the mythril
According to this ive missed 2 mystic artes
Tales of Zestiria Sub Events Guide - Walkthrough to Complete All Storylines | SegmentNext
In a way yeah - thats way back there lol - Problem is like others says the equipment is done terribly and its hard to know whats better for your bitches than normal- The companion AI is also pretty bad and in almost every way the game is Inferior than ToV (to me) but its still pretty hard to turn off once i get going. Just make sure youre constantly talkin to your partner to see what else there is to do in other cities and check the maps for stars and chat icons.I'm at the haunted house roughly 8 hours in. Is the game still revving up?
Gah, don't mention ToVIn a way yeah - thats way back there lol - Problem is like others says the equipment is done terribly and its hard to know whats better for your bitches than normal- The companion AI is also pretty bad and in almost every way the game is Inferior than ToV (to me) but its still pretty hard to turn off once i get going. Just make sure youre constantly talkin to your partner to see what else there is to do in other cities and check the maps for stars and chat icons.
The combat is a step back and honestly you can be in Sorey+Lilah form 24/7 and just fire dmg every mob thats not resistant to it.
I didnt play xillia 2 but i like it more than Graces and Xillia one but not sure when a new Tales game will surpass ToV to me.
I still think Abyss has the best battle system of any tales game ever, hands down, no contest. Best characters too.Tales is pretty interesting to me. I've played Symphonia, Abyss, Vesperia, Graces F, Xillia 1 and Zestiria. The only two I loved through and through were Abyss and Vesperia (for the dozen hours I got to play it).
A lot of the DLC characters are quite powerful, but as far as mitigating grind, there's really only one or two. Metallia's the obvious one - she!s got an overload that captures all mobs on the map. You'll need to capture tons to boost squads and stats.I'm just about done with Dragon Quest Heroes, and I'm guessing Disgaea 5 is my next game. For some reason it's $20 cheaper via PSN than retail, so I'll grab it there. Is any of the DLC worth the price (in terms of reducing grinding time in the post-game)? I don't want the season pass, but will grab a few things if they reduce headaches.
yeah. marketing is the problem.Their problem, and I guess it's because it started so long ago, is they should have ran some sort of kickstarter/indiegogo whatever, so people can give them more money than the game. If you look at a recent kickstarter for a japanese visual novel, Muv Luv, they got 1million from asking for 250k. The average amount of money spent per person was like 160$. Now this is considered the best visual novel ever, so that's not quite the same caliber as Kiseki, but still. There's not that many fans for this kind of stuff, but a lot are willing to spend a lot more money if you add random shit like physical copies, vita versions, figurines and so on. The great thing is you don't have to make more than you need or whatever, you just make the amount people bought, so you don't lose money, and you get more money out of the people who really want this stuff.
Like those 5k sales on steam probably would have spent 80-100$ average instead of whatever it's sold at, for a bunch of additional stuff that wouldn't have cost all that much to make.
Hell doesn't even have to be a kickstarter, you can just have your website setup to sell like collection editions and shit, in advance, so people can spend more money if they want to. They have a website selling OST and shit but it's not super obvious, and a lot of people who want this shit want one nice package with all the stuff in it. Make it limited edition, make it preorder only, this way you know how many you need to make. Make a few more to sell after, but yeah.
It seems like a poor way to make these games tbh, or at least to market them. You're not gonna get massive sales on these probably, so you should aim at the few fans that are willing to spend a lot of money to support their hobbies.
Thanks for the info. I'll grab Metallia and Salvatore to speed up some post game grinding!I'll add that in addition to accelerating postgame progressio with her overload, Metallia is simply very good, and early on ridiculously OP. She started out at like level 25 for me and already had omega spells - two tiers above my other casters at that level. By level 50 she had learned tera spells, which is absurd. I think my mage learned them at 250 or 300.
Her World is Metallia's unique also wrecks face.