Raign
Golden Squire
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Somewhat disagree here. The system, and difficulty are designed with telegraphs in mind. What breaks telegraphs is when that is not the case (e.g. Wow, which wasn't designed with them in mind, so when the mod community made telegraphs transparent, movement fights became trivial until the next expansion). So with that in mind the actual trade off for telegraphs is allowing modding (or severely handcuffing it at the very least).Obviously FFXIV has telegraphs already. Two things I foresee with the system in a more WoW like game :
1. Balancing PvP/PvE is going to be even more of a pita than it already is. Good luck with that - both in terms of, firstly, getting the balance theoretically and implementing it and secondly dealing with the customer perception/vocal minority. Further, if they're going to implement any instant casts then they may as well kiss their ass goodnight before they even start trying to keep the complainers down. And if they aren't implementing instant casts then that's a big negative to a lot of people who play MMOs.
Having said all that I like the telegraph system. The salient point is that in MMOS everything comes at a cost.
I personally think modding is great -- in fact it has been the most missed aspect of WoW for me in all the iterations since. Providing telegraphs just avoids a repeat of DBM type exploitation of the system.