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  1. U

    Archeage

    so lets blame lack of instancing instead of terrible game design. If all land is claimed before the game even goes live to the general public that's just terrible game design. It has nothing to do with instancing. It's like, to some people, you either have an on rails theme park that basically...
  2. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Your theory is bollocks. Problem is their design sucked. This game is nothing like Vanilla WoW or Velious era EQ. There are plenty of untapped players that are consistently not being catered to. Every game makes the same mistakes over and over then blames their player base. The problem is the...
  3. U

    Archeage

    I remember when I was excited about this game.... back in 1954. Can't wait for the 2154 release date.
  4. U

    Archeage

    is there a reason why teleporting is so easy in these games and nobody can seem to write code to stop it?
  5. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    that's pretty much what I say in response to every new MMO. Nothing will ever change as long as one way is better than another at making money. You don't actually think people make these games for you to enjoy / have fun and to create something new, inventive and inspiring. An MMO isn't a work...
  6. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    I love some people's arguments. Whenever a bland, crappy, derivative MMO like Wildstar comes out and people quit after, "one month", it's always THEIR fault and it's because they just don't enjoy MMOs anymore. It's never the fault of the game being junk... amazing how that always seem to be the...
  7. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    it's bland, formulaic, soulless and uninspiring. Things that might be ok for a quick $60 cash grab for a single player game with 8 hours of content. Really lame for an MMORPG that should provide players many years of escapism and immersion. People will play it, but there's no accounting for taste.
  8. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    taking into account when EQ was made it's about 100x the game Wildstar will ever be. If EQ's creators had access to everything modern designers do, EQ would have been the greatest thing ever put on a PC. Nothing has matched it since.
  9. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    some of you need step out of your state of denial and seek help for your stockholm syndrome. Game is bland, a WoW clone #938, and sane people are quitting in droves. Enjoy your delusions.
  10. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    you've made baseless assumptions which happen to be false.
  11. U

    EQ Never

    The whole cartoon art thing needs to die. FF14 looks absolutely amazing, the graphics make it far more immersive than any other cartoon game and it runs smooth as butter. I watch my wife play FF14 then when I go play Wildstar I feel I'm playing some children's game from 1995. Can hardly stand...
  12. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    should be.. I can't even find the motivation to log on to get 1 more PP to buy my next CREDD. No way I'd actually pay to keep this going. It's not the process to get into a raid that's got many people bored, it's the way they went around doing it. Game designers now adays are very adapt at...
  13. U

    Archeage

    I'm already burnt out on ArcheAge and I've never even played it. I was hyped about this game.... 5 years ago. Now I ready about it and think, "wow, is this game still around? It's going to be washed up before it even hits the market. They really fucked up on that front.
  14. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    i don't know anybody that quit a game they enjoyed due to difficulty. However, I know plenty of players that quit a game due to it being to easy and boring. It's a total fallacy to say you have to make games easy to attract the casual crowd and sell copies. Dark Souls anyone? People bitch and...
  15. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    bigger question is, how do you get hacked in the first place? Doesn't everybody run with antivirus and malware protection now a days? You would have to almost willingly install a key logger or get phished somehow.
  16. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    because creating a faction system like they did 20 years ago in EQ would be too difficult with today's technology.... wait, wut?
  17. U

    Archeage

    someone that has an account on that forum needs to reply. hello and thanks for the generic press release. How about answering point form the concerns outlined in the first few posts of this thread. Thanks Whats wrong with ArcheAge, in plain English. - ArcheAge Discussion - ArcheAge Source
  18. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    so basically on-rails quest system which makes you feel like you're playing Dragon's Lair, battlegrounds style pvp which is about the worst form of pvp you can think of and twitch button mashing combat which does nothing to make the game challenging but will increase incidences of carpal tunnel...
  19. U

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Apart from a month or so maxing out in GW (more of the same), haven't touched an MMO since 2008 (WoW), so serious question here from people that have played it. What specifically makes this game better than WoW and GW2? What makes this a new experience worth spending time on?
  20. U

    EQ Never

    more like WoW 2.0. The graphics are basically throw for throw the same and everything else looks like their design philosophy was "how can we improve on WoW". SWTOR tried that and EQ Next is doing the same thing SWTOR did. Might take another 50 years until we can finally purge WoW out of the...
  21. U

    How would you re-socialize MMOs?

    start off by eliminating all instancing eliminate most methods of fast travel that are not directly linked to other players eliminate auction houses eliminate group finders, raid finders etc. second, build an MMO from the top down. Most content should be at the top where people spend...
  22. U

    EQ Never

    w3rd
  23. U

    EQ Never

    you just described what made EQ awesome and what no other game has been able to replicate.
  24. U

    EQ Never

    what happens if you're in Dragon Necropolis and your raid wipes deep in while another group is on your tail. Now you have to run back, summon corpses and get leapfrogged. What happens if you wiped in Veeshan's Peak and can't recover your corpse? What happens if you wipe in Fear at 3am in the...
  25. U

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    someone should buy this game, take it off the market for 2 years, fix / polish it up real nice and re-release it.
  26. U

    EQ Never

    wrong. The challenge to Cazic was breaking Fear and not whipping at 3am in the morning trying to clear it then having to find outside help to revive your dead guild. The challenge to Innoruk was breaking Hate, the challenge to Nagafen was holding down the camp, making guild treaties and keeping...
  27. U

    EQ Never

    yet the best guilds in EQ were still NA guilds filled with people in school or with full time jobs. Nobody was forcing those people to play. Overcoming adversity from other humans is infinitely more rewarding than scripted memorization encounters. You still want PVE content as a carrot and goal...
  28. U

    EQ Never

    People forget what made EQ challenging, rewarding and immersive. EQ raiding was way harder than WoW or other MMOs.... all WoW raiding is Dragon's Lair scripted whack a mole dance moves. The challenge is to not be bored and tired so you mess up your keystroke when you're queued up to do it...
  29. U

    EQ Never

    this statement really shows the idiocy of people in charge of making modern MMORPGs. MMOs aren't there so you just play with friends. Theyre there for you to meat up and cooperate with complete strangers that, down the road, can become new friends. If all you want to do is play with your current...
  30. U

    EQ Never

    the entire entertainment industry has shifted this way. It's all backwards. Back in the day it was like, "I'm creating art, music, a movie, a book, how can I make money from this". Now it's "I want to make money, how do I make music, a game or a movie that accomplishes this goal". That's why...
  31. U

    EQ Never

    "scarcity of resources". This fuels a community. Be it scarcity of loot, exp, mobs, spells and abilities (ports, rez, summon corpse), etc. Scarcity forces humans to interact and develop strategies to overcome. This interactions is the REAL content in an MMORPG. Not the mickey mouse shit that...
  32. U

    EQ Never

    any of you that are of the age must remember that feeling. Growing up around Star Wars, as a kid, geeking out as a teenager, getting the games, reading the books and totally went mental when Lucas announced the prequels. Reading non stop leaks and info building up to the release date. Watching...
  33. U

    EQ Never

    tons of action 'splosions and AOE and shit going on... looks like it will give me a headache after playing it for one hour like GW2. EQ was much slower paced and you could play it for 12 hours/day and not feel burned out. New games with non-stop action are just exhausting to play. They're more...
  34. U

    EQ Never

    my good reason is that only a mentally retarded person would have continued playing EQ after Luclin. So while EQ may have had some good expansions later on, I wouldn't know about it because in my world EQ only consists of vanilla, kunark and velious. It's like people that still play WoW after...
  35. U

    EQ Never

    there is no compromise. You can't get a little bit pregnant. Since the advent of instanced content, I don't ever in my MMO playing life recall ever thinking to myself "wow! this is amazing, if EQ only had this it would have been so much better"
  36. U

    EQ Never

    Brad and Curt were never part of the community. They were salesmen who infiltrated the community to hawk their snake oil. All buddy buddy to garner hype and push their product. They couldn't give a flying fuck about the people on the forum. As soon as their shit goes bust they're gone. They're...
  37. U

    EQ Never

    you can't have instanced content in an MMO. If you have instanced content then you're just playing an online game like Diablo 3. Content is fueled by player interaction which is fueled by scarcity of resources. Resources are raids, bosses, loot. If those are instanced you automatically eliminate...
  38. U

    EQ Never

    Why not like OG EQ without stupid bazar or NPCs or auction houses. If you wanted to sell something you had to do it in person. This added to the COMMUNITY aspect of what these games are all about. You had those that spent tons of time buying and selling stuff and you had a real economy going. If...
  39. U

    EQ Never