Search results

  • Guest, it's time once again for the hotly contested and exciting FoH Asshat Tournament!



    Go here and fill out your bracket!
    Who's been the biggest Asshat in the last year? Once again, only you can decide!
  1. N

    Girls who broke your heart thread

    What the what? I... no, really, ... so many levels!!~!!!
  2. N

    FOH detectives what city is this?

    Wait, what? Now I have to explicitly state (outside of the CGT) that chicks are stupid? Have youseenthe demo graphs from Tyen for FoHSS? *grin*
  3. N

    FOH detectives what city is this?

    Presumably she wanted to get caught. Like most passive-aggressive women...
  4. N

    FOH detectives what city is this?

    I was thinking "who the fuck pretends to have gone toMiami?" but hey...
  5. N

    Girls who broke your heart thread

    Paid in full sir!
  6. N

    Home buying thread

    Sorry for not keeping up but where the hell are you Hatorade? Without going into real estate fights (and yeah, Calgary is not the best place in the world right now), what are you seeing? Our market is supposed to be flat-ish now but when I offered 270 for what was supposed to be worth 350 six...
  7. N

    Green Monster Games - Curt Schilling

    Dude, Smed almost put him up in a Holiday Inn. Respect!
  8. N

    Green Monster Games - Curt Schilling

    Ah, but so fucking amusing too at this point.
  9. N

    Green Monster Games - Curt Schilling

    Oh shit, nowthiscould make for a derail. Incoming Ut declaring for Texas in 3...2....1
  10. N

    Green Monster Games - Curt Schilling

    It is an interesting comparison. The money guys go the other way around typically and do market research and then churn out a shitload of cookie-cutter houses at the highest marginal rate of return that they know will sell but hey, that"s business right? You can apply it to almost any...
  11. N

    Green Monster Games - Curt Schilling

    Oh, sitting aggro and low health aggro were staples and quite well known. Positional, distance, aggro-decay, sneak-arcs and so on also were documented to some degree and tested quite a bit. Actual straight-up pathing changes (as opposed to aggro) for roamers though I haven"t really seen but hey...
  12. N

    Green Monster Games - Curt Schilling

    EQ had some interesting aggro rules and they were certainly more complex than WoW or most other newer games. It is a shame too, learning the details and how to game those rules was a lot of fun. I don"t know so much about altered pathing though but it wouldn"t shock me.
  13. N

    Green Monster Games - Curt Schilling

    4% Zehn? It is like you aren"t even trying anymore.
  14. N

    Green Monster Games - Curt Schilling

    Well, I"d beware of generalizations though. I"ll be 40 later this year and I read a similar amount recreationally. I don"t read much when I am playing MMOs though and never really have. Sure, in EQ I"d scan for keywords and so on but in WoW? Hell man, I still couldn"t tell you why I did any...
  15. N

    Green Monster Games - Curt Schilling

    I am now concerned that you didn"t play M.U.L.E. ! That"s not actually a bad list you linked there. Well, better than most that I"ve seen at least and since it was a "96 publication it is not entirely marketing crap.
  16. N

    Green Monster Games - Curt Schilling

    Battle Chess was a lot of fun, although easy to cheese. I"ve no idea what one you are thinking of however.
  17. N

    Green Monster Games - Curt Schilling

    I would have gone with some Infocom references (not Zork, something more obscure like Enchanter or Sorcerer perhaps) but hey, I guess Wizardry is always good. I played the hell out of a few in the series. The Bard"s Tale is an excellent selection for nostalgia though of course. Regardless...
  18. N

    Green Monster Games - Curt Schilling

    Ng, as a pointer... there are three people I"ve had on ignore since (oh fuck, I"ll get called on this) say "04 or "05ish. Makata in two guises (which I flop depending on if I like the retardishness or not right now), Fedor (depending on how much of a douche he is being in SS) and Ut, who comes...
  19. N

    Green Monster Games - Curt Schilling

    While twinking is a fun little side game, it alone just doesn"t answer a lot of the key issues that some sort of job systemcouldaddress. I had a full stable of somewhat twinked out alts in WoW for instance but the issues everyone has already raised caused me to abandon them. In short, ideally...
  20. N

    Green Monster Games - Curt Schilling

    Can"t really blame them for that though now can we? There have been at least a couple of high-profile hirings based on message-board personas. Hey, that actually worked out pretty well come to think of it...
  21. N

    Green Monster Games - Curt Schilling

    Beaning the right ones and putting the balls on ebay after would even make it revenue-neutral after litigation!
  22. N

    Green Monster Games - Curt Schilling

    God, the years of Ut on ignore (a rather exclusive list for me: population of Makata, Fedor (occasional and depending on how much of a dick he"s being in SS), Lunal and hrm, I think that"s most really... I know regret ever doubting that decision. Baseball boy is in a very enviable situation...
  23. N

    Green Monster Games - Curt Schilling

    Well, I"ve fed Zehn all the rep I can at this point so let"s just say I agree with much of this. Lose the pure DPS role for certain (and I say this as a Rogue in EQ and followed that up as a Mage in WoW) unless you are going to abandon the "modern" everyone-can-dps business. One could also...
  24. N

    Green Monster Games - Curt Schilling

    There were lots of examples of that in EQ, from gods Piercing with hidden weapons to mobs that clearly held them. The best of course were enemies that held rare weapons visibly but could be given weapons that looked just like them by enterprising Rogues. You know, back before everything became...
  25. N

    Green Monster Games - Curt Schilling

    I think that in general it is nice to have realistically styled graphics for scenery, weather, plants, water and so on. The "nature" stuff in areas where there tend not to be hundreds of people that is. Obviously you need sliders for combat applications but you can make some stunning vistas and...
  26. N

    Green Monster Games - Curt Schilling

    For what it is worth, WoW did a pretty exceptional job of filtering the people for the F&F/Alpha/Beta/Pub. and it wasn"t entirely accidental. Yes, they did draw from a lot of EQ and other MMO people for Alpha (and some for F&F) but most of it was just getting people into the right mind rather...
  27. N

    Green Monster Games - Curt Schilling

    Well, there may be a market for a CCG MMO and in fact, there probably is one. It sure as hell isn"t the next logical evolutionary step though and if I were to pick a descriptive word it would be "niche".
  28. N

    Green Monster Games - Curt Schilling

    Management and perhaps especially technical management (or maybe that"s just the part I know best) often get trapped by a need to show concrete efforts on their own part. It"s tough to justify your position and salary when all you can show is happy productive staff with little paper trail...
  29. N

    Green Monster Games - Curt Schilling

    This thread is (hopefully ironically) starting to resemble the old Sigil boards a bit too much indeed.
  30. N

    Green Monster Games - Curt Schilling

    Thott did most of the mathematical framework as best I recall and from there the item values were essentially derivable. The full AL system was exceptionally "fair" if you agreed with the basic concepts but the upkeep must have been quite a bitch back in those days and the time consumption...
  31. N

    Green Monster Games - Curt Schilling

    Well, I had heard a rumor here and there about that shakedown and pardo"s presence (and others but whatever) was pretty well known eventually. Still, LoS seemed like a generally happy place later on and I don"t know if it was just because kaplan was stepping back and eventually quit. Hell, most...
  32. N

    Green Monster Games - Curt Schilling

    Well, Afterlife"s DKP system was pioneering but certainly not perfect for WoW. Any system that carries excess DKP from one instance to the next, nevermind through expansions, is unlikely to succeed. Who knows what this game will look like though so something like that might be great. I prefer...
  33. N

    Green Monster Games - Curt Schilling

    Sorry, badly typed. No reason totweakI guess would be a better way to put it. Have separate rules and be done.
  34. N

    Green Monster Games - Curt Schilling

    I think it is beyond a niche game now. There are enough players that would just plain veto a zero-PvP game that it is hard to ignore. I could not disagree more though that one needs a unified rule set. In fact, I think that"s fucking moronic. PvE is about fighting shit that is many times...
  35. N

    Green Monster Games - Curt Schilling

    The problem with tying trash flavor loot to tradeskills is that it is a no-win. Either the stuff as mats is worth more than to a vendor (in which case all you added was an annoyance in selling the shit) or it is vendored anyhow. Even in the case where it can be converted into something that...
  36. N

    Green Monster Games - Curt Schilling

    Grey flavor loot isn"t such a bad thing but needs a little interest factor perhaps. Instead of every single animal dropping Arctic Fur worth X, have every tenth (statistically) drop a Perfect Arctic Fur worth ten times X and you are moving in the right direction at least. Play with it some and...
  37. N

    Green Monster Games - Curt Schilling

    As another aside, I don"t know what asshat (ok, I do but I willl still be a dick about it) went with the Fireball1 through Fireball15 or whatever system but I shit you not, when I saw that in beta I actually assumed it was just for beta. Give new spell/ability ranks fucking names. To do...
  38. N

    Green Monster Games - Curt Schilling

    There are two ways to go in my opinion (which is, of course, worth shit): Strict roles, long leveling, tied to your character who fills a needed role and is "special" because of that. Community builds around that in the EQ model and as much as I loved that to death, I don"t think it is viable...
  39. N

    Green Monster Games - Curt Schilling

    A great deal of game design and the occasional guru that "gets it" really is something you do see in other areas. There are D/B guys that internalize the entire system, there are coders that can swallow the entire base and know how changes here will impact over there intuitively and there are...
  40. N

    Green Monster Games - Curt Schilling

    That is a design decision (or has been for WoW and others recently) and I could not agree more that the recent decisions have caused more harm than good. I want to be able to be selective and damned if not allowing the option really encourages me to take what is there. I"d also add as musts...