Recent content by Vonador_sl

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    EQ Never

    People trying to convince themselves it'll be a WoW-clone in this or any other regard simply haven't been paying attention. SoE has made multiple announcements that they had a WoW clone, and they threw it out because it simply wasn't innovative enough. I understand they don't deserve to be...
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    EQ Never

    The funny part is, if Itzena hadn't brought his tool fanboy approach into the thread, we wouldn't even be talking about WoW right now; it would have been dropped after Dumar's point (which was totally accurate), and we'd have moved on. WoW is the benchmark for financial success, certainly - to...
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    EQ Never

    Wasit a good game? Sure, absolutely; one of the three best MMO's of all time, even by my estimation. Is it a good gamenow? No, it's fucking shit. Welfare epics and guided hand-holding have no place in a real MMO. Even Blizzard initially avoided the concept of 'let's give EVERYONE WHATEVER...
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    EQ Never

    He's a tool fanboy who is incapable of acknowledging what is obvious, considering the consistent quality Blizzard had in the past and the hellbent focus ActivisionBlizzard has on maximizing profit margins in the present. It's fucking nauseating.
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    EQ Never

    To that I so eloquently retort: fuck that noise. I remember when a huge part of the appeal in an MMO was that it was a living, breathing world outside of our own. Crazy, unexpected shit could go down at any time, and people didn't really care that they couldn't 'get' that one item/server...
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    EQ Never

    Not really. Some people like to suffer actual consequences when they fuck up; it makes ultimate success all the more satisfying, therefore increasing enjoyment of the game for those who are patient/skilled enough to succeed. It's not even conjecture - see: Demon's Souls, Dark Souls. This...
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    EQ Never

    There's a particularly distressing disconnect here - what older EQ veterans would like to see, and what will actually be in the game. I would personally love to see a penalty associated with death akin to the kind we saw in early EQ, but as it stands, we can't even reasonably pretend to know...
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    EQ Never

    No, we played the same game. Clearly, we feel differently about it. And yet, you still understood my overall point. Amazing how that works, right?
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    EQ Never

    Fair enough; point well taken. I can only speak for myself, but I don't really hate World of Warcraft for the game it was (vanilla WoW was a top-3 MMO all-timer pretty easily); I hate it for the game it slowly mutated into. That's another story for another time, though.
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    EQ Never

    I think you're treating SojournMUD almost exactly like the EverQuest fanboys in here are treating that original installment - and you're tearing a lot of them apart for it. Look, SojournMUD was a fun little experience if you had the patience (and the tolerance) to work strictly with...
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    EQ Never

    It wasn't a sandbox. UO was the quintessential sandbox, and EQ and UO, while both were fantastic games, had so little in common that it's almost surreal this discussion keeps popping up. EQ was unique in that you could have your in-game character do whatever the hell you wanted him to do, be...
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    EQ Never

    You go from Mortal Online to Ultima. Rotten, atrocious oranges and perfectly sour, deliciously juicy apples need not be compared here. I think you're letting your own personal desires for what you wanted this game to be get in the way of the potential it has by going the way it is...
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    EQ Never

    Since the game's almost certainly going to be in the model of PlanetSide 2, you're wrong as a statement of fact. 'Box copies' mean nothing to companies who let their clients freely download their software.
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    EQ Never

    Yup. I'll laugh pretty hard if his idea of a sandbox involves that incomprehensibly shitty dungeon-maker from EQ2, not to mention instanced housing design. That being said, he made a point of saying (multiple times, in fact) that EQN is a departure from all that. I also totally agree that...
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    EQ Never

    From their lives that have a gaping void where Ultima Online should be, that's where.