Mage wall seems to hit a lot earlier for me recently. Usually around 5-7 wins. And then there's the Paladins. Had a game yesterday where one Ancient Mage/Consecrated me for a board clear and then followed it up with 3 more Consecrates over the next two turns. 4 mana Flamestrikes hurt.
Been playing Shaman. Haven't had a mirror match in ages. Is there a site that keeps track of the most underused classes at the moment? Feels like Shaman is at the bottom of ladder representation right now.
Was about to DE my Undertakers until I read this about a bug. Woulda been kinda pissed if I hadn't seen it first. Doubt they'll reimburse the people who de'd them already.
My results are a little more even. Out of my last 25 arena runs, 23% of my games have been against Mage, and 24% have been against Paladin. That shit won't change unless they implement some kind of system to throttle the amount of people that can pick Mage or Paladin or change some of the...
You missed out on the Gorehowl/Alexstrasza/Charge/Warsong Commander/Youthful Brewmaster/Molten Giant shenanigans. That shit was hilarious, but they nerfed most of the parts into the ground during beta. The current Worgen build is probably the closest thing you can get to it anymore. Works...
Yeah, Warrior runs are based soley on how many decent weapons you can draft. Most notably, Fiery's, Death's Bites, and if you're really lucky, a Gorehowl. If you don't manage to draft any of those, prepare your anus.
From my arena experience lately, it seems to me that Priest beats Mage, Paladin beats Priest, and Mage beats Paladin. Rogue is hit or miss depending on if you're able to draft your removal or not. I'd definitely rank Warrior at the very bottom. I think the best Warrior run I've had since GvG...
I think the discussions we had about Unleash the Hounds and Buzzard were worse though. Had a lot of people arguing that nerfing cards wasn't the way to go way back then too. They'll have to address it at some point. Scarlet Purifier and Lil' Exorcist were duds and they didn't add any new...
Biggest bullshit Arena story I've had today was me being at two health, have lethal next turn; Mage topdecks Unstable Portal, gets a Leper Gnome and pings it for lethal. It's a good thing I have plenty of beer in the fridge; I think I'll go drink the pain away.
I run the Iron Juggernaut and a Brewmaster and still have room for Shield Maidens, Sylvanas, Geddon, Rag, and Grommash. It's not that hard to fit in. I think all I cut was the Armorsmiths.
I tried that site and it makes some really odd picks a lot of the time. It seems to favor shit like Windfury and Bloodlust and a bunch of aggro shit, which might be good in the correct situations but they're dead cards most of the time.
I let it draft for me once and I went 7-3, and while I...
I just calculated it this morning while drinking coffee and I need 225,600 dust for a complete gold collection. Ugh. Probably a lot less than some people though; I had a complete gold classic collection before GvG came out minus a few basics, but de'd some shit like a gold Cho and gold...
Been playing Shaman a lot lately. Using Powermace as a one of with only two Zap-o-matic's. A three mana Fiery War Axe is still strong even without taking advantage of the deathrattle I feel. Also running my Gold Neptulon in it. The value out of that card is unreal sometimes.
Still...
Been running Toshley in my Warrior deck. He's quickly becoming one of my favorite cards. One game he gave me the cloak field, and him being stealth let me Cruel Taskmaster and Death's Bite for lethal next turn.
Here's two I've been working on. I just wanted to see if the Metaltooth Leaper was any good, and all the deck has really showed me is that Steamwheedle Sniper is an amazing card. Ogre Ninja and the Trade Prince have been my favorites out of the set so far though. My current dilemma is whether...
Just played Freegold on the ladder and he was still running Malygos Miracle with Antique Healbot and that oil thing. I was playing Mech Zoo and barely pulled it out. So maybe that shit isn't quite dead yet.
On the companion approval topic, I was drinking quite heavily while finishing up my 2nd playthrough tonight and I had some thoughts. I recall a conversation in an old Mass Effect thread where we were talking about companion deaths and how that impacted the story. During the suicide run in ME2...
Anyone buy the "mysterious package" yet in Val Royeaux to see what it is? I'm thinking curiosity will get the better of me and I'll spend 10k gold on an empty box.
I think all the specs unlock once you get to Skyhold except for your Inquisitor, which requires a particular operation at the wartable to get. Then you just need to take each party member out into the wild once to unlock them.
First time I just chose one of the default faces so I could get on in there, but through the entire playthrough I kept thinking about how I hated the way my character looked and sounded with the American VA. 2nd run, I chose the British female VA and actually took some time in the character...
Doing my 2nd run as a Carta Dwarf. Way more enjoyable than my first run as a Human Noble. Being the Inquisitor is really fun when you're 3 feet tall; all those ridiculous camera angles are hilarious.
Has Blizzard confirmed that was a new card? Dust Devil essentially costs 3 mana and you get a 3/1 with Windfury. This new one has one more health, costs 1 less mana, and counts as a mech. That seems a little absurd.
As Pyros mentioned, if you take the Forward Scouts perk in the secrets section, every logging camp/quarry will be marked on your minimap upon entering an area. Made finding that shit really easy.
In true Bioware fashion, none of the shit you do in the first two games really matters. But knowing who all the characters are and all the lore involved will be pretty important if you want to understand why and what is going on most of the time.